Update CASHFUSION.md

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fyookball
2019-06-21 13:37:01 -04:00
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@@ -96,9 +96,7 @@ If any player fails to send a correctly formatted Message 2, then blame is assig
Once the server has received message 2 from all players, it creates a random order for the players and sends message 3, announcing all payloads for all players, where each payload contains the information sent in Message 2. Once the server has received message 2 from all players, it creates a random order for the players and sends message 3, announcing all payloads for all players, where each payload contains the information sent in Message 2.
Message 3 (from server): `<MESSAGE TYPE><POOL_SESSION_ID><PAYLOAD_PLAYER 1>...<PAYLOAD_PLAYER 9>` Message 3 (from server): `<MESSAGE TYPE><POOL_SESSION_ID><BLAME PUBKEY PLAYER 1><PAYLOAD_PLAYER 1>...<BLAME PUBKEY PLAYER 10><PAYLOAD_PLAYER 10>`
When this message is received, the client can derive which ordering place he has been assigned by comparing each payload to his own.
## Phase 4. Covert Announcement of Inputs ## Phase 4. Covert Announcement of Inputs