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layout: forum
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title: 'Re: A few suggestions'
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grand_parent: Forum Posts
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parent: Bitcoin Forum
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nav_order: 19
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date: 2009-12-14 17:15:56 UTC
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original: https://bitcointalk.org/index.php?topic=12.msg50#msg50
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# Re: A few suggestions
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<div class="language-plaintext highlighter-rouge"><div class="highlight"><pre class="highlight">
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<code>Re: A few suggestions
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December 14, 2009, 05:15:56 PM
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Merited by NeuroticFish (10), 0t3p0t (1), 4gu5dr4g0n (1)
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<a href="https://bitcointalk.org/index.php?topic=12.msg66#msg66">Quote from: madhatter2 on December 14, 2009, 03:01:39 PM</a>
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Can anyone shed some light here?
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g++ -c -O0 -Wno-invalid-offsetof -Wformat -g -D__WXMAC__ -DNOPCH -DBUILD_MACOSX -I"/usr/include" -I"/usr/local/include/wx-2.8" -I"/usr/local/include" -I"/usr/local/boost_1_41_0" -I"/sw/include/db4" -I"/usr/local/ssl/include" -I"/usr/local/lib/wx/include/mac-ansi-release-2.8" -o headers.h.gch headers.h
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...
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ui.h:430: error: no matching function for call to 'wxTextCtrl::SetValue(const std::basic_string<char, std::char_traits<char>, std::allocator<char> >&)'
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/usr/local/include/wx-2.8/wx/textctrl.h:303: note: candidates are: virtual void wxTextCtrlBase::SetValue(const wxString&)
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It looks like the implicit conversion from std::string to wxString isn't working. That's used everywhere, the conversion needs to work.
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wxString is complicated by supporting win32's 16-bit wchar and 8-bit ansi dual-compile. You can get that problem on Windows if the "unicode" (meaning wchar) build is used, so that wxString is wchar and std::string is char.
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It's probably some wxWidgets compile defines or build configuration. What "configure" options did you use?
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I'm not sure __WXMAC__ is the right define. It may be the Mac Classic support that's complicating wxString, and we only want OSX. Try __WXOSX__ (or see below)
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http://docs.wxwidgets.org/stable/wx_cppconst.html
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"There are two wxWidgets ports to Mac OS. One of them, wxMac, exists in two versions: Classic and Carbon. The Classic version is the only one to work on Mac OS version 8. The Carbon version may be built either as CFM or Mach-O (binary format, like ELF) and the former may run under OS 9 while the latter only runs under OS X. Finally, there is a new Cocoa port which can only be used under OS X. To summarize:
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* If you want to test for all Mac platforms, classic and OS X, you should test both __WXMAC__ and __WXCOCOA__.
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* If you want to test for any GUI Mac port under OS X, use __WXOSX__.
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* If you want to test for any port under Mac OS X, including, for example, wxGTK and also wxBase, use __DARWIN__"</div>
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</code></pre></div>
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