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pay/src/TxInfoObject_p.h
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/*
* This file is part of the Flowee project
* Copyright (C) 2020-2024 Tom Zander <tom@flowee.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TXINFOOBJECT_P_H
#define TXINFOOBJECT_P_H
#include <QObject>
#include <QMutex>
#include <p2p/BroadcastTxData.h>
#include <QTimer>
class Wallet;
class TxInfoObject;
class TxInfoPrivate : public QObject
{
Q_OBJECT
public:
TxInfoPrivate(TxInfoObject *parent);
struct Status {
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int announced = 0; // num of peers we announced this tx to.
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int sent = 0; // number of peers we sent this transaction to.
int inProgress = 0; // number of peers in progress.
int failed = 0; // number of peers reported failure.
};
/// Fill a status struct where we take the time things in flight into account.
Status calcStatus() const;
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void offeredVia(const std::shared_ptr<Peer> &peer);
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void sentVia(const std::shared_ptr<Peer> &peer);
void txRejected(int connectionId, BroadcastTxData::RejectReason reason, const std::string &message);
mutable QMutex lock;
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std::shared_ptr<Wallet> wallet;
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int txIndex;
struct Broadcast {
int connectionId = -1;
EndPoint ep;
bool failed = false;
BroadcastTxData::RejectReason rejected = BroadcastTxData::NoReason;
std::string rejectMsg;
uint64_t sentTime = 0; // ms since epoch.
};
QList<Broadcast> broadcasts;
TxInfoObject *q;
// to avoid emitting finished() more then once.
bool finished = false;
QTimer checkStatusTimer;
// this class is multi-threading by need. The callbacks forwarded from the
// main class can happen in any thread, so the sentVia/txRejected are not
// on our associated thread.
// As these methods are also our main events and thus triggers, we notify the
// via signals about changes which are connected to our own slots below that
// then will be executed in our own thread.
// multi-threading for dummies ;-)
signals:
void broadcastsChanged();
private slots:
void checkState();
};
#endif