This sets up a basic system for creating modules on top of the flowee
pay static lib in a way that is ensured to be isolated (modules can't
accidentally use each other's classes)
The setup is made such that the buildsystem does the hard work on
plugging in a new module, making it so that all you need to do is create
a new dir and a "{something}ModuleInfo.h" file and it will get compiled
in.
The point there is to make it not have any merge conflicts and just make
it dead easy to get started.
Slowly the amount of cpp sources has been growing to the point
where its just too much to store in the root of the project.
I think they are more happy in a subdir as well, getting an elevated
position for themselves.
To avoid recompiles and such generally to simplify stuff, this
moves all the code into a static lib that is then linked with
by the various apps (including tests).
This changes the default generated wallet to be a HD wallet.
We also add a helper class to configure newly created wallets from QML.
This finishes up the new wallet panel to have all the visible features
actually do something.
For each transaction allow to click on it and show lots of further
details about it.
This also fixes various bugs and adds some basic helper methods in
various places.
The QML is barely functional, getting the right data exposed was the
only goal today.
The code to re-org all transactions in a block so transactions that
depend on others are processed after those they depend on had a silly
bug (missing line), fixed that but also made it unit-testable to
demonstrate the bug.