This alters the build setup to create two executables based on
practically the same CPP static lib but with different QML
dirs and translations.
This also adds a cmake option
-Dlocal_qml=ON
when passed it will create an executable that will load the QML
from local disk instead of using the compiled-in version.
The main advantage of that is that there is no need to recompile
after each QML change.
To avoid recompiles and such generally to simplify stuff, this
moves all the code into a static lib that is then linked with
by the various apps (including tests).
Separate updating ts files and creating qm files out of them.
This solves the annoyance that any change in the QML files generates
changes in our source-tree.
Updating the translations now requires calling an explicit `make i18n`
This changes the default generated wallet to be a HD wallet.
We also add a helper class to configure newly created wallets from QML.
This finishes up the new wallet panel to have all the visible features
actually do something.
The english ts file is not packaged as it would be a no-op file
anyway, but we generate it because it is used for uploading to our
translations platform.
Similarly we ignore the file since it should not be in git, again
because it contains only the source strings.
For each transaction allow to click on it and show lots of further
details about it.
This also fixes various bugs and adds some basic helper methods in
various places.
The QML is barely functional, getting the right data exposed was the
only goal today.
The code to re-org all transactions in a block so transactions that
depend on others are processed after those they depend on had a silly
bug (missing line), fixed that but also made it unit-testable to
demonstrate the bug.
* split the AccountInfo and Payment classes out into their own files.
* Start a 'color' file to switch between light and dark-theme.
* Start a new main GUI which isn't so hacky and ugly.
* Make this actually a desktop app, with menu and file->quit!
This is clearly beta-level quality, it won't lose your money, but
kittens can be killed if you use this in production! Don't do that!
This payment client uses the proper P2P client and does not require
any additional indexing services and therefor is very much geared
towards the most private it can be with SPV, while staying scalable and
nible.
The only GUI available right now is for the desktop, it should be pretty
simple to re-do a nice GUI for some mobile or similar form-factors.
That is one area that QML simply rocks in.