The asio stuff is quite broken when it comes to, ironically,
concurrency.
Connecting to peers lead to lots of 'canceled' (sic) errors being
generated internally in asio and other such issues.
Even though they were called on separate objects.
Adding a mutex around the async_connect calls made the amount of
failures go down dramatically.
This patch also includes upgrading boost::mutex to the std-lib
versions.
Avoid deleting and creating connections, which is really a rather rare
event anyway, and simply remember the connection object and reuse it
when a new one is requested.
The NetworkManager usage was mostly for low connection counts and this
made defaults selection easy.
With more usages it is important to allow the NWM-connection to be more
configurable about memory usage and leaner in general.
This changes the headers-buffers (used to create envelopes) to not be per
connection anymore but per thread using the tread_local keyword.
This changes the ring-buffers to become configurable using
NetworkConnections::setMessageQueueSizes().
Also removing some include statements where they were not really needed
in the P2PNet lib.
This changes handling to also remove peers that fail with:
"Cannot assign requested address"
An error seen in a Docker container on a system supporting IPv6.
Additionally we now always assign a error level so an unknown error will
still cause the node to be banned after 5 attempts.
This avoids a race condition on remove/delete of peer where
the connection manager decides to delete a peer while in its own thread
the peer is processing a package.
This moves deletion of the peer to its own strand.
We reuse the NetworkManager lower level code in order to connect
to the Bitcoin P2P network.
This implements the basics for anyone wanting to be a player on
this network.
This is part of the protocol upgrade for 2020-05-15, and in general it
seems to go the direction of "we did this before, lets do this again".
The spec is clear enough, but there is still a lack of questioning and
testing. The problem this attempts to fix has been neutered for years[1].
The spec states:
> The essential idea of SigChecks is to perform counting solely in the
> spending transaction, and count actual executed signature check
> operations.
This, however nobel and logical, ignores that the
check-for-being-too-costly just pulled in a UTXO lookup and the loading
of the output script from the historical chain.
The goal that we protect against CPU over-use may be reached, but the
price is a total system slowdown. You can have multiple CPUs, but the
bus to permanent storage has one, max 2 parallel pipes.
To ensure theHub stays the number one scalable node, I didn't blindly
follow the spec, while making sure that the Hub is correctly going to
follow/reject consensus violations of newly mined blocks.
As a result the implementation in Flowee the Hub:
* does not check sigcheck-counts on historical blocks (more than 1000
blocks in the past).
This may increase the risk of chain-splits ever so slightly, but the cost
of disk-IO would be too high.
* No longer stores the value in the mempool, nor uses it for the
CPU-miner.
* Ties the sigcheck-limits to the user-set block-size-accept-limit.
This is contrary to the spec which mistakenly thinks that BCH has a
max block-size in the consensus rules. The effect is the same, though.
* The per-intput standardness suggestion is not implemented because
standardness checks don't currently fetch the previous outputs and
that would be too expensive to add.
* Standardness rules for the whole transaction are moved to the
mempool-acceptance logic instead. The cost would be too great
otherwise, similar to the previous point.
Again, the effect is the same as likely intented.
---
1) since the intro of the CachingTransactionSignatureChecker