The code that connects blocks together uses the block-hash (blockId) for
that, which we always just created on the fly.
Instead store the blockId on the state and in that way make adding
headers not entirely in-sequence be 10 times as fast.
Additionally, we wait with actual validation after a reindex until the
files are all found because otherwise we can't save the meta blocks.
People all over the Internet, including on the BCH spec, seem confused
about these enum values. They think they are opcodes.
So lets be clear and rename them to the thing they are. Placeholders or
a return-code.
as the expected behavior of 'get*' is a const method, it is harmful to
name a method such when it actually alters the state of the method such
that subsequent calls will produce a different result.
This does remove the feature that mining can use the internal wallet as
a source of coinbase addresses, but since Flowee doesn't actually ship a
wallet, that was just not a good reason to keep an unused class in the
libs.
The CAmount name is not helpful as its just an int64_t and not a
class, like the name implies. There were a handful of places where
it was passed in as const-ref, as a good example of this actually
creating sub-par code.
The method offsetInBlock assumes the block actually is the one this
transaction is in, the assert helps making sure that this assumption
isn't broken, prodicing unusable results.
Summary:
CMerkleBlock::CMerkleBlock called IsRelevantAndUpdate() on each transaction
in order, which (due to the outpoint-adding feature) assumes a topological
order of transactions in order to work correctly. If an outpoint of
interest were created later in a block than when gets spent, then it would
be added into the bloom filter too late, and thus that spending transaction
would get missed.
This changes CMerkleBlock::CMerkleBlock to scan all outputs first, then
make a second loop to scan all inputs. This requires breaking up the
IsRelevantAndUpdate() function into two parts. The original
IsRelevantAndUpdate() functionality remains fully intact however, as it
gets called from mempool-related code (mempool has topological order) and
tests.
Note that vMatchedTxn.push_back is moved into the second loop so that index
i keeps ascending order, in case that is somehow relevant. (the tests at
least do check this)
A two-loop construction like this will very slightly increase the false
positive rate.
Originally by: Mark Lundeberg
The API throws when the directories already exist, which is quite
unexpected.
This now changes the code to silently ignore these issues in the
knowledge that the immediately following opening of files will
fail with a nice error message.
We already had in place the blockSizeAcceptLimit as the limit
on messages, which is now the only limit.
In practice this means when the operator sets the maximum mining
size that we adjust the blockSizeAcceptLimit, if they only set the
blockSizeAcceptLimit, we use that (plus a margin) to limit messages
both on the p2p layer and on the RPC (JSON) layer we change the
limit to be twice the blockSizeAcceptLimit (copied those numbers
from BCHN).
The current design of the API is that all questions are answered in-
order. This implies that handling of one connection will also just use
one thread.
If we want to improve performance of things like "sendTransaction" we
want an async option, which runs the action and generates the answer
when its done in a separate thread (a new one for each async-request).
This breaks the in-order reply sequence for clients and as such it
requires them to set a new header-option to enable this.