All client apps (=connecting to a server only) now gained the verbose
and quiet command line arguments to select a different level of
verbosity.
Servers don't need this as they use a config file.
This also makes the --debug option only for debug builds as the logging
system already doesn't compile in debug statements otherwise, it makes
little sense to try to print them.
Now everyone auto-connects to localhost unless passed the
option --connect=
Also make indexer find the logs.conf from the same dir as the
commandline passed config file.
This makes running it as a service more useful.
The rule is that all sha256s are serialized like they are printed (so
zeros first for a blockID), this updates various places in the API did
reversed this order.
Nodes that follow a different chain (and thus send us headers that we
already invalidated) now get an immediate disconnect whereas before
we could keep them around for an hour.
Also upgrade the cashier app with logging, ctrl-c catching
and debug + version command line arguments.
Last, this checks the server version and exits if the Hub
version is too old.
Remove txIndex option, its move to Flowee Indexer
Also remove the GUI option for setting the amount
of "script validator threads". :D
Remove DBCash command line option too, equally obsolete.
Also write some new accessor methods on the baseclass.
The longer term idea is to make the server itself only use the uint160
raw version for bitcoin addresses.
For now move the encodings (between that uint160 and human-readable) to
the utils library.
Write a changesSincePruning integer which has the following effects;
after a restart;
* We will do a prune faster and/or more often for nodes that are not
running very long stretches of time.
* We will skip pruning files that don't need it.
Context; pruning of the UTXO is throwing away already spent outputs
that are still in our dirty files.
This adds lots of little things;
* Add GetTransaction API call
* I refactored the GetBlock API a little to reuse code.
* a new 'Version' API call for the hub
* API for the logging manager, so we can set a default
setup with just C++-APIs
* various (usability) fixes in the FloweeServiceApplication
* Binding to localhost attempts to bind to both IPv4 and v6
* Print the actual transaction hex from indexer-cli (which really
is just a testing app)
I added some docs to bind() that handlers there should call
accept().
Also made sure that when nobody accepts a connection it actually
gets disconnected instead of just being ignored.
The main goal of this is to make sure that network services
implementations don't reuse one bufferpool for all their remotes as that
can cause threading issues.
One bufferpool per remote is now made easy.
Make sure that a NetworkConnection object (which owns the callbacks)
doesn't return from its destructor until the already scheduled callbacks
in another thread have been completed.
This avoids shutdown scenarios where we execute in a deleted
object.
Move the creation of the ping message to the constructor (from the
connection-established method) so we are certain it gets done exactly
once.
Also avoid putting default (invalid) values in the hashmap.