/* * This file is part of the flowee project * Copyright (C) 2017-2025 Tom Zander * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "ValidationSettings.h" #include "BlockValidation_p.h" #include #include Validation::Settings::Settings() : d(new ValidationSettingsPrivate()) { } Validation::Settings::Settings(const Settings &other) : d(other.d) { ++d->ref; } Validation::Settings::~Settings() { if (!--d->ref) { d->startRun(); } } Validation::Settings Validation::Settings::start() { d->startRun(); return *this; } CBlockIndex *Validation::Settings::blockIndex() const { return d->blockIndex; } const std::string &Validation::Settings::error() const { return d->error; } void Validation::Settings::setCheckPoW(bool on) { assert(d->state.get()); assert(!d->started); d->state->m_checkPow = on; } void Validation::Settings::setCheckMerkleRoot(bool on) { assert(d->state.get()); assert(!d->started); d->state->m_checkMerkleRoot = on; } void Validation::Settings::setCheckTransactionValidity(bool on) { assert(d->state.get()); assert(!d->started); d->state->m_checkTransactionValidity = on; } void Validation::Settings::setOnlyCheckValidity(bool on) { assert(d->state.get()); assert(!d->started); d->state->m_checkValidityOnly = on; } void Validation::Settings::waitHeaderFinished() const { std::unique_locklock)> lock(d->lock); if (!d->started) logDebug(Log::BlockValidation) << "Doing a waitHeaderFinished() before start(), possible deadlock"; while (!d->headerFinished) d->waitVariable.wait(lock); } Validation::Settings Validation::Settings::operator=(const Validation::Settings &other) { ++other.d->ref; if (!--d->ref) d->startRun(); d = other.d; return *this; } void Validation::Settings::waitUntilFinished() const { std::unique_locklock)> lock(d->lock); if (!d->started) logDebug(Log::BlockValidation) << "Doing a waitUntilFinished() before start(), possible deadlock"; while (!d->finished) d->waitVariable.wait(lock); } ValidationSettingsPrivate::ValidationSettingsPrivate() : ref(1) { } void ValidationSettingsPrivate::setBlockIndex(CBlockIndex *index) { assert(index); std::unique_lock waitLock(lock); blockIndex = index; headerFinished = true; waitVariable.notify_all(); } void ValidationSettingsPrivate::startRun() { if (!started && state.get()) { started = true; boost::asio::post(Application::instance()->ioContext(), std::bind(&BlockValidationState::checks1NoContext, state)); } } void ValidationSettingsPrivate::markFinished() { std::unique_lock waitLock(lock); finished = true; headerFinished = true; waitVariable.notify_all(); }