/* This file is part of Flowee * * Copyright (C) 2017 Nathan Osman * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * For the full copy of the License see */ #ifndef HTTPENGINE_IBYTEARRAY_H #define HTTPENGINE_IBYTEARRAY_H #include #include #include #include "httpengine_export.h" namespace HttpEngine { /** * @brief Case-insensitive subclass of QByteArray * * The IByteArray is identical to the QByteArray class in all aspects except * that it performs comparisons in a case-insensitive manner. */ class HTTPENGINE_EXPORT IByteArray : public QByteArray { public: /// \{ IByteArray() = default; IByteArray(const QByteArray &other) : QByteArray(other) {} IByteArray(const IByteArray &other) = default; IByteArray(const char *data, int size = -1) : QByteArray(data, size) {} IByteArray& operator=(const IByteArray&) = default; ~IByteArray() = default; inline bool operator==(const QString &s2) const { return toLower() == s2.toLower(); } inline bool operator!=(const QString &s2) const { return toLower() != s2.toLower(); } inline bool operator<(const QString &s2) const { return toLower() < s2.toLower(); } inline bool operator>(const QString &s2) const { return toLower() > s2.toLower(); } inline bool operator<=(const QString &s2) const { return toLower() <= s2.toLower(); } inline bool operator>=(const QString &s2) const { return toLower() >= s2.toLower(); } bool contains(char c) const { return toLower().contains(tolower(c)); } bool contains(const char *c) const { return toLower().contains(QByteArray(c).toLower()); } bool contains(const QByteArray &a) const { return toLower().contains(a.toLower()); } /// \} }; inline bool operator==(const IByteArray &a1, const char *a2) { return a1.toLower() == QByteArray(a2).toLower(); } inline bool operator==(const char *a1, const IByteArray &a2) { return QByteArray(a1).toLower() == a2.toLower(); } inline bool operator==(const IByteArray &a1, const QByteArray &a2) { return a1.toLower() == a2.toLower(); } inline bool operator==(const QByteArray &a1, const IByteArray &a2) { return a1.toLower() == a2.toLower(); } inline bool operator==(const IByteArray &a1, const IByteArray &a2) { return a1.toLower() == a2.toLower(); } inline bool operator!=(const IByteArray &a1, const char *a2) { return a1.toLower() != QByteArray(a2).toLower(); } inline bool operator!=(const char *a1, const IByteArray &a2) { return QByteArray(a1).toLower() != a2.toLower(); } inline bool operator!=(const IByteArray &a1, const QByteArray &a2) { return a1.toLower() != a2.toLower(); } inline bool operator!=(const QByteArray &a1, const IByteArray &a2) { return a1.toLower() != a2.toLower(); } inline bool operator!=(const IByteArray &a1, const IByteArray &a2) { return a1.toLower() != a2.toLower(); } inline bool operator<(const IByteArray &a1, const char *a2) { return a1.toLower() < QByteArray(a2).toLower(); } inline bool operator<(const char *a1, const IByteArray &a2) { return QByteArray(a1).toLower() < a2.toLower(); } inline bool operator<(const IByteArray &a1, const QByteArray &a2) { return a1.toLower() < a2.toLower(); } inline bool operator<(const QByteArray &a1, const IByteArray &a2) { return a1.toLower() < a2.toLower(); } inline bool operator<(const IByteArray &a1, const IByteArray &a2) { return a1.toLower() < a2.toLower(); } inline bool operator>(const IByteArray &a1, const char *a2) { return a1.toLower() > QByteArray(a2).toLower(); } inline bool operator>(const char *a1, const IByteArray &a2) { return QByteArray(a1).toLower() > a2.toLower(); } inline bool operator>(const IByteArray &a1, const QByteArray &a2) { return a1.toLower() > a2.toLower(); } inline bool operator>(const QByteArray &a1, const IByteArray &a2) { return a1.toLower() > a2.toLower(); } inline bool operator>(const IByteArray &a1, const IByteArray &a2) { return a1.toLower() > a2.toLower(); } inline bool operator<=(const IByteArray &a1, const char *a2) { return a1.toLower() <= QByteArray(a2).toLower(); } inline bool operator<=(const char *a1, const IByteArray &a2) { return QByteArray(a1).toLower() <= a2.toLower(); } inline bool operator<=(const IByteArray &a1, const QByteArray &a2) { return a1.toLower() <= a2.toLower(); } inline bool operator<=(const QByteArray &a1, const IByteArray &a2) { return a1.toLower() <= a2.toLower(); } inline bool operator<=(const IByteArray &a1, const IByteArray &a2) { return a1.toLower() <= a2.toLower(); } inline bool operator>=(const IByteArray &a1, const char *a2) { return a1.toLower() >= QByteArray(a2).toLower(); } inline bool operator>=(const char *a1, const IByteArray &a2) { return QByteArray(a1).toLower() >= a2.toLower(); } inline bool operator>=(const IByteArray &a1, const QByteArray &a2) { return a1.toLower() >= a2.toLower(); } inline bool operator>=(const QByteArray &a1, const IByteArray &a2) { return a1.toLower() >= a2.toLower(); } inline bool operator>=(const IByteArray &a1, const IByteArray &a2) { return a1.toLower() >= a2.toLower(); } } #endif