Files
tomFlowee c63519fa47 Move 3rdparty libraries around.
The leveldb and univalue 3rd party libraries are not installed and
not needed by anyone outside of the Hub.
So move them there, making it easier for 3rd party usage.
2022-12-13 11:34:54 +01:00

175 lines
4.8 KiB
C++

// LevelDB Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// See port_example.h for documentation for the following types/functions.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of the University of California, Berkeley nor the
// names of its contributors may be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE REGENTS AND CONTRIBUTORS BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
#ifndef STORAGE_LEVELDB_PORT_PORT_WIN_H_
#define STORAGE_LEVELDB_PORT_PORT_WIN_H_
#ifdef _MSC_VER
#define snprintf _snprintf
#define close _close
#define fread_unlocked _fread_nolock
#endif
#include <string>
#include <stdint.h>
#ifdef SNAPPY
#include <snappy.h>
#endif
namespace leveldb {
namespace port {
// Windows is little endian (for now :p)
static const bool kLittleEndian = true;
class CondVar;
class Mutex {
public:
Mutex();
~Mutex();
void Lock();
void Unlock();
void AssertHeld();
private:
friend class CondVar;
// critical sections are more efficient than mutexes
// but they are not recursive and can only be used to synchronize threads within the same process
// we use opaque void * to avoid including windows.h in port_win.h
void * cs_;
// No copying
Mutex(const Mutex&);
void operator=(const Mutex&);
};
// the Win32 API offers a dependable condition variable mechanism, but only starting with
// Windows 2008 and Vista
// no matter what we will implement our own condition variable with a semaphore
// implementation as described in a paper written by Andrew D. Birrell in 2003
class CondVar {
public:
explicit CondVar(Mutex* mu);
~CondVar();
void Wait();
void Signal();
void SignalAll();
private:
Mutex* mu_;
Mutex wait_mtx_;
long waiting_;
void * sem1_;
void * sem2_;
};
class OnceType {
public:
// OnceType() : init_(false) {}
OnceType(const OnceType &once) : init_(once.init_) {}
OnceType(bool f) : init_(f) {}
void InitOnce(void (*initializer)()) {
mutex_.Lock();
if (!init_) {
init_ = true;
initializer();
}
mutex_.Unlock();
}
private:
bool init_;
Mutex mutex_;
};
#define LEVELDB_ONCE_INIT false
extern void InitOnce(port::OnceType*, void (*initializer)());
// Storage for a lock-free pointer
class AtomicPointer {
private:
void * rep_;
public:
AtomicPointer() : rep_(NULL) { }
explicit AtomicPointer(void* v);
void* Acquire_Load() const;
void Release_Store(void* v);
void* NoBarrier_Load() const;
void NoBarrier_Store(void* v);
};
inline bool Snappy_Compress(const char* input, size_t length,
::std::string* output) {
#ifdef SNAPPY
output->resize(snappy::MaxCompressedLength(length));
size_t outlen;
snappy::RawCompress(input, length, &(*output)[0], &outlen);
output->resize(outlen);
return true;
#endif
return false;
}
inline bool Snappy_GetUncompressedLength(const char* input, size_t length,
size_t* result) {
#ifdef SNAPPY
return snappy::GetUncompressedLength(input, length, result);
#else
return false;
#endif
}
inline bool Snappy_Uncompress(const char* input, size_t length,
char* output) {
#ifdef SNAPPY
return snappy::RawUncompress(input, length, output);
#else
return false;
#endif
}
inline bool GetHeapProfile(void (*func)(void*, const char*, int), void* arg) {
return false;
}
}
}
#endif // STORAGE_LEVELDB_PORT_PORT_WIN_H_