c63519fa47
The leveldb and univalue 3rd party libraries are not installed and not needed by anyone outside of the Hub. So move them there, making it easier for 3rd party usage.
105 lines
2.5 KiB
C++
105 lines
2.5 KiB
C++
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "leveldb/env.h"
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#include "port/port.h"
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#include "util/testharness.h"
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namespace leveldb {
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static const int kDelayMicros = 100000;
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class EnvPosixTest {
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private:
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port::Mutex mu_;
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std::string events_;
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public:
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Env* env_;
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EnvPosixTest() : env_(Env::Default()) { }
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};
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static void SetBool(void* ptr) {
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reinterpret_cast<port::AtomicPointer*>(ptr)->NoBarrier_Store(ptr);
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}
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TEST(EnvPosixTest, RunImmediately) {
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port::AtomicPointer called (NULL);
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env_->Schedule(&SetBool, &called);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_TRUE(called.NoBarrier_Load() != NULL);
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}
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TEST(EnvPosixTest, RunMany) {
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port::AtomicPointer last_id (NULL);
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struct CB {
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port::AtomicPointer* last_id_ptr; // Pointer to shared slot
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uintptr_t id; // Order# for the execution of this callback
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CB(port::AtomicPointer* p, int i) : last_id_ptr(p), id(i) { }
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static void Run(void* v) {
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CB* cb = reinterpret_cast<CB*>(v);
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void* cur = cb->last_id_ptr->NoBarrier_Load();
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ASSERT_EQ(cb->id-1, reinterpret_cast<uintptr_t>(cur));
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cb->last_id_ptr->Release_Store(reinterpret_cast<void*>(cb->id));
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}
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};
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// Schedule in different order than start time
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CB cb1(&last_id, 1);
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CB cb2(&last_id, 2);
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CB cb3(&last_id, 3);
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CB cb4(&last_id, 4);
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env_->Schedule(&CB::Run, &cb1);
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env_->Schedule(&CB::Run, &cb2);
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env_->Schedule(&CB::Run, &cb3);
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env_->Schedule(&CB::Run, &cb4);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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void* cur = last_id.Acquire_Load();
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ASSERT_EQ(4, reinterpret_cast<uintptr_t>(cur));
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}
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struct State {
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port::Mutex mu;
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int val;
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int num_running;
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};
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static void ThreadBody(void* arg) {
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State* s = reinterpret_cast<State*>(arg);
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s->mu.Lock();
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s->val += 1;
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s->num_running -= 1;
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s->mu.Unlock();
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}
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TEST(EnvPosixTest, StartThread) {
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State state;
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state.val = 0;
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state.num_running = 3;
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for (int i = 0; i < 3; i++) {
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env_->StartThread(&ThreadBody, &state);
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}
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while (true) {
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state.mu.Lock();
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int num = state.num_running;
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state.mu.Unlock();
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if (num == 0) {
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break;
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}
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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}
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ASSERT_EQ(state.val, 3);
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}
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} // namespace leveldb
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int main(int argc, char** argv) {
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return leveldb::test::RunAllTests();
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}
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