Files
thehub/hub/server/net.cpp
tomFlowee 008eb35f95 Make compile faster
The IDE include checker got to the point where it is actually useful and
this removes a lot of unneeded includes.
Naturally, especially for headers like util.h, this may mean we need to
re-add includes in consuming cpp files that bloats the diff a bit.
2026-05-14 13:27:17 +02:00

2767 lines
85 KiB
C++

/*
* This file is part of the Flowee project
* Copyright (C) 2009-2010 Satoshi Nakamoto
* Copyright (C) 2009-2015 The Bitcoin Core developers
* Copyright (C) 2017 Peter Tschipper <peter.tschipper@gmailcom>
* Copyright (C) 2017 Tom Zander <tom@flowee.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if defined(HAVE_CONFIG_H)
#include "config/flowee-config.h"
#endif
#include "net.h"
#include "SettingsDefaults.h"
#include "addrman.h"
#include "chainparams.h"
#include <clientversion.h>
#include "consensus/consensus.h"
#include "Application.h"
#include <crypto/common.h>
#include <hash.h>
#include <primitives/transaction.h>
#include "scheduler.h"
#include "UiInterface.h"
#include <utilstrencodings.h>
#include "utiltime.h"
#include "serverutil.h"
#include "thinblock.h"
#include "policy/policy.h"
#ifdef WIN32
#include <cstring>
#else
#include <fcntl.h>
#endif
#ifdef USE_UPNP
#include <miniupnpc/miniupnpc.h>
#include <miniupnpc/miniwget.h>
#include <miniupnpc/upnpcommands.h>
#include <miniupnpc/upnperrors.h>
#endif
#include <boost/filesystem.hpp>
#include <boost/thread.hpp>
#include <cmath>
// Dump addresses to peers.dat every 15 minutes (900s)
#define DUMP_ADDRESSES_INTERVAL 900
#if !defined(HAVE_MSG_NOSIGNAL) && !defined(MSG_NOSIGNAL)
#define MSG_NOSIGNAL 0
#endif
// Fix for ancient MinGW versions, that don't have defined these in ws2tcpip.h.
// Todo: Can be removed when our pull-tester is upgraded to a modern MinGW version.
#ifdef WIN32
#ifndef PROTECTION_LEVEL_UNRESTRICTED
#define PROTECTION_LEVEL_UNRESTRICTED 10
#endif
#ifndef IPV6_PROTECTION_LEVEL
#define IPV6_PROTECTION_LEVEL 23
#endif
#endif
namespace {
#ifndef NDEBUG
const int MAX_OUTBOUND_CONNECTIONS = 4;
#else
const int MAX_OUTBOUND_CONNECTIONS = 28;
#endif
struct ListenSocket {
SOCKET socket;
bool whitelisted;
ListenSocket(SOCKET socket, bool whitelisted) : socket(socket), whitelisted(whitelisted) {}
};
void FileCommit(FILE *fileout)
{
fflush(fileout); // harmless if redundantly called
#ifdef WIN32
HANDLE hFile = (HANDLE)_get_osfhandle(_fileno(fileout));
FlushFileBuffers(hFile);
#else
# if defined(__linux__) || defined(__NetBSD__)
fdatasync(fileno(fileout));
#elif defined(__APPLE__) && defined(F_FULLFSYNC)
fcntl(fileno(fileout), F_FULLFSYNC, 0);
# else
fsync(fileno(fileout));
# endif
#endif
}
bool RenameOver(boost::filesystem::path src, boost::filesystem::path dest)
{
#ifdef WIN32
return MoveFileExA(src.string().c_str(), dest.string().c_str(),
MOVEFILE_REPLACE_EXISTING) != 0;
#else
int rc = std::rename(src.string().c_str(), dest.string().c_str());
return (rc == 0);
#endif /* WIN32 */
}
}
//
// Global state variables
//
bool fDiscover = true;
bool fListen = true;
uint64_t nLocalServices = NODE_NETWORK | NODE_BITCOIN_CASH;
CCriticalSection cs_mapLocalHost;
std::map<CNetAddr, LocalServiceInfo> mapLocalHost;
static bool vfLimited[CNetAddr::NET_MAX] = {};
static CNode* pnodeLocalHost = NULL;
uint64_t nLocalHostNonce = 0;
static std::vector<ListenSocket> vhListenSocket;
CAddrMan addrman;
int nMaxConnections = Settings::DefaultMaxPeerConnections;
bool fAddressesInitialized = false;
std::vector<CNode*> vNodes;
CCriticalSection cs_vNodes;
std::map<CInv, CDataStream> mapRelay;
std::deque<std::pair<int64_t, CInv> > vRelayExpiration;
CCriticalSection cs_mapRelay;
limitedmap<uint256, int64_t> mapAlreadyAskedFor(MAX_INV_SZ);
static std::deque<std::string> vOneShots;
CCriticalSection cs_vOneShots;
std::set<CNetAddr> setservAddNodeAddresses;
CCriticalSection cs_setservAddNodeAddresses;
std::vector<std::string> vAddedNodes;
CCriticalSection cs_vAddedNodes;
NodeId nLastNodeId = 0;
CCriticalSection cs_nLastNodeId;
static CSemaphore *semOutbound = NULL;
boost::condition_variable messageHandlerCondition;
// Signals for message handling
static CNodeSignals g_signals;
CNodeSignals& GetNodeSignals() { return g_signals; }
void AddOneShot(const std::string& strDest)
{
LOCK(cs_vOneShots);
vOneShots.push_back(strDest);
}
unsigned short GetListenPort()
{
return (unsigned short)(GetArg("-port", Params().GetDefaultPort()));
}
// find 'best' local address for a particular peer
bool GetLocal(CService& addr, const CNetAddr *paddrPeer)
{
if (!fListen)
return false;
int nBestScore = -1;
int nBestReachability = -1;
{
LOCK(cs_mapLocalHost);
for (std::map<CNetAddr, LocalServiceInfo>::iterator it = mapLocalHost.begin(); it != mapLocalHost.end(); it++)
{
int nScore = (*it).second.nScore;
int nReachability = (*it).first.GetReachabilityFrom(paddrPeer);
if (nReachability > nBestReachability || (nReachability == nBestReachability && nScore > nBestScore))
{
addr = CService((*it).first, (*it).second.nPort);
nBestReachability = nReachability;
nBestScore = nScore;
}
}
}
return nBestScore >= 0;
}
//! Convert the pnSeeds6 array into usable address objects.
static std::vector<CAddress> convertSeed6(const std::vector<SeedSpec6> &vSeedsIn)
{
// It'll only connect to one or two seed nodes because once it connects,
// it'll get a pile of addresses with newer timestamps.
// Seed nodes are given a random 'last seen time' of between one and two
// weeks ago.
const int64_t nOneWeek = 7*24*60*60;
std::vector<CAddress> vSeedsOut;
vSeedsOut.reserve(vSeedsIn.size());
for (std::vector<SeedSpec6>::const_iterator i(vSeedsIn.begin()); i != vSeedsIn.end(); ++i)
{
struct in6_addr ip;
memcpy(&ip, i->addr, sizeof(ip));
CAddress addr(CService(ip, i->port));
addr.nTime = GetTime() - GetRand(nOneWeek) - nOneWeek;
vSeedsOut.push_back(addr);
}
return vSeedsOut;
}
// get best local address for a particular peer as a CAddress
// Otherwise, return the unroutable 0.0.0.0 but filled in with
// the normal parameters, since the IP may be changed to a useful
// one by discovery.
CAddress GetLocalAddress(const CNetAddr *paddrPeer)
{
CAddress ret(CService("0.0.0.0",GetListenPort()),0);
CService addr;
if (GetLocal(addr, paddrPeer))
{
ret = CAddress(addr);
}
ret.nServices = nLocalServices;
ret.nTime = GetAdjustedTime();
return ret;
}
int GetnScore(const CService& addr)
{
LOCK(cs_mapLocalHost);
if (mapLocalHost.count(addr) == LOCAL_NONE)
return 0;
return mapLocalHost[addr].nScore;
}
// Is our peer's addrLocal potentially useful as an external IP source?
bool IsPeerAddrLocalGood(CNode *pnode)
{
return fDiscover && pnode->addr.IsRoutable() && pnode->addrLocal.IsRoutable() &&
!IsLimited(pnode->addrLocal.GetNetwork());
}
// pushes our own address to a peer
void AdvertiseLocal(CNode *pnode)
{
if (fListen && pnode->fSuccessfullyConnected)
{
CAddress addrLocal = GetLocalAddress(&pnode->addr);
// If discovery is enabled, sometimes give our peer the address it
// tells us that it sees us as in case it has a better idea of our
// address than we do.
if (IsPeerAddrLocalGood(pnode) && (!addrLocal.IsRoutable() ||
GetRand((GetnScore(addrLocal) > LOCAL_MANUAL) ? 8:2) == 0))
{
addrLocal.SetIP(pnode->addrLocal);
}
if (addrLocal.IsRoutable()) {
logDebug(Log::Net) << "AdvertiseLocal: advertising address" << addrLocal;
pnode->PushAddress(addrLocal);
}
}
}
// learn a new local address
bool AddLocal(const CService& addr, int nScore)
{
if (!addr.IsRoutable())
return false;
if (!fDiscover && nScore < LOCAL_MANUAL)
return false;
if (IsLimited(addr))
return false;
logCritical(Log::Net) << "AddLocal" << addr << "with score:" << nScore;
{
LOCK(cs_mapLocalHost);
bool fAlready = mapLocalHost.count(addr) > 0;
LocalServiceInfo &info = mapLocalHost[addr];
if (!fAlready || nScore >= info.nScore) {
info.nScore = nScore + (fAlready ? 1 : 0);
info.nPort = addr.GetPort();
}
}
return true;
}
bool AddLocal(const CNetAddr &addr, int nScore)
{
return AddLocal(CService(addr, GetListenPort()), nScore);
}
void RemoveLocal(const CService& addr)
{
LOCK(cs_mapLocalHost);
logCritical(Log::Net) << "RemoveLocal" << addr;
mapLocalHost.erase(addr);
}
/** Make a particular network entirely off-limits (no automatic connects to it) */
void SetLimited(CNetAddr::Network net, bool fLimited)
{
if (net == CNetAddr::NET_UNROUTABLE)
return;
LOCK(cs_mapLocalHost);
vfLimited[net] = fLimited;
}
bool IsLimited(CNetAddr::Network net)
{
LOCK(cs_mapLocalHost);
return vfLimited[net];
}
bool IsLimited(const CNetAddr &addr)
{
return IsLimited(addr.GetNetwork());
}
/** vote for a local address */
bool SeenLocal(const CService& addr)
{
{
LOCK(cs_mapLocalHost);
if (mapLocalHost.count(addr) == 0)
return false;
mapLocalHost[addr].nScore++;
}
return true;
}
/** check whether a given address is potentially local */
bool IsLocal(const CService& addr)
{
LOCK(cs_mapLocalHost);
return mapLocalHost.count(addr) > 0;
}
/** check whether a given network is one we can probably connect to */
bool IsReachable(CNetAddr::Network net)
{
LOCK(cs_mapLocalHost);
return !vfLimited[net];
}
/** check whether a given address is in a network we can probably connect to */
bool IsReachable(const CNetAddr& addr)
{
CNetAddr::Network net = addr.GetNetwork();
return IsReachable(net);
}
void AddressCurrentlyConnected(const CService& addr)
{
addrman.Connected(addr);
}
uint64_t CNode::nTotalBytesRecv = 0;
uint64_t CNode::nTotalBytesSent = 0;
CCriticalSection CNode::cs_totalBytesRecv;
CCriticalSection CNode::cs_totalBytesSent;
uint64_t CNode::nMaxOutboundLimit = 0;
uint64_t CNode::nMaxOutboundTotalBytesSentInCycle = 0;
uint64_t CNode::nMaxOutboundTimeframe = 60*60*24; //1 day
uint64_t CNode::nMaxOutboundCycleStartTime = 0;
CNode* FindNode(const CNetAddr& ip)
{
LOCK(cs_vNodes);
for (CNode* pnode : vNodes)
if ((CNetAddr)pnode->addr == ip)
return (pnode);
return NULL;
}
CNode* FindNode(const CSubNet& subNet)
{
LOCK(cs_vNodes);
for (CNode* pnode : vNodes)
if (subNet.Match((CNetAddr)pnode->addr))
return (pnode);
return NULL;
}
CNode* FindNode(const std::string& addrName)
{
LOCK(cs_vNodes);
for (CNode* pnode : vNodes)
if (pnode->addrName == addrName)
return (pnode);
return NULL;
}
CNode* FindNode(const CService& addr)
{
LOCK(cs_vNodes);
for (CNode* pnode : vNodes)
if ((CService)pnode->addr == addr)
return (pnode);
return NULL;
}
CNode* FindNode(int nodeId)
{
LOCK(cs_vNodes);
for (CNode* pnode : vNodes)
if (pnode->id == nodeId)
return (pnode);
return nullptr;
}
CNode* ConnectNode(CAddress addrConnect, const char *pszDest)
{
if (pszDest == NULL) {
if (IsLocal(addrConnect))
return NULL;
// Look for an existing connection
CNode* pnode = FindNode((CService)addrConnect);
if (pnode)
{
pnode->AddRef();
return pnode;
}
}
logInfo(Log::Net) << Log::precision(1) << Log::Fixed << "trying connection" << (pszDest ? pszDest : addrConnect.ToString())
<< "lastseen:" << (addrConnect.nTime == 0 ? -1 : (GetAdjustedTime() - addrConnect.nTime)/3600.0)
<< "hrs";
// Connect
SOCKET hSocket;
bool proxyConnectionFailed = false;
if (pszDest ? ConnectSocketByName(addrConnect, hSocket, pszDest, Params().GetDefaultPort(), nConnectTimeout, &proxyConnectionFailed) :
ConnectSocket(addrConnect, hSocket, nConnectTimeout, &proxyConnectionFailed))
{
if (!IsSelectableSocket(hSocket)) {
logCritical(Log::Net) << "Cannot create connection: non-selectable socket created (fd >= FD_SETSIZE ?)";
CloseSocket(hSocket);
return NULL;
}
addrman.Attempt(addrConnect);
// Add node
CNode* pnode = new CNode(hSocket, addrConnect, pszDest ? pszDest : "", false);
pnode->PushVersion();
pnode->AddRef();
{
LOCK(cs_vNodes);
vNodes.push_back(pnode);
}
pnode->nTimeConnected = GetTime();
return pnode;
} else if (!proxyConnectionFailed) {
// If connecting to the node failed, and failure is not caused by a problem connecting to
// the proxy, mark this as an attempt.
addrman.Attempt(addrConnect);
}
return NULL;
}
void CNode::CloseSocketDisconnect()
{
fDisconnect = true;
if (hSocket != INVALID_SOCKET)
{
logDebug(Log::Net) << "disconnecting peer" << id;
CloseSocket(hSocket);
}
// in case this fails, we'll empty the recv buffer when the CNode is deleted
TRY_LOCK(cs_vRecvMsg, lockRecv);
if (lockRecv)
vRecvMsg.clear();
}
void CNode::PushVersion()
{
int nBestHeight = g_signals.GetHeight().get_value_or(0);
int64_t nTime = (fInbound ? GetAdjustedTime() : GetTime());
CAddress addrYou = (addr.IsRoutable() && !IsProxy(addr) ? addr : CAddress(CService("0.0.0.0",0)));
CAddress addrMe = GetLocalAddress(&addr);
GetRandBytes((unsigned char*)&nLocalHostNonce, sizeof(nLocalHostNonce));
if (fLogIPs)
logInfo(Log::Net) << "send version message: version" << PROTOCOL_VERSION << "blocks" << nBestHeight << "us" << addrMe << "them" << addrYou << "peer" << id;
else
logDebug(Log::Net) << "send version message: version" << PROTOCOL_VERSION << "blocks" << nBestHeight << "us" << addrMe << "peer" << id;
PushMessage(NetMsgType::VERSION, PROTOCOL_VERSION, nLocalServices, nTime, addrYou, addrMe,
nLocalHostNonce, Application::userAgent(), nBestHeight, !GetBoolArg("-blocksonly", Settings::DefaultBlocksOnly));
}
banmap_t CNode::setBanned;
CCriticalSection CNode::cs_setBanned;
bool CNode::setBannedIsDirty;
void CNode::ClearBanned()
{
LOCK(cs_setBanned);
setBanned.clear();
setBannedIsDirty = true;
}
bool CNode::IsBanned(CNetAddr ip)
{
bool fResult = false;
{
LOCK(cs_setBanned);
for (banmap_t::iterator it = setBanned.begin(); it != setBanned.end(); it++)
{
CSubNet subNet = (*it).first;
CBanEntry banEntry = (*it).second;
if(subNet.Match(ip) && GetTime() < banEntry.nBanUntil)
fResult = true;
}
}
return fResult;
}
bool CNode::IsBanned(CSubNet subnet)
{
bool fResult = false;
{
LOCK(cs_setBanned);
banmap_t::iterator i = setBanned.find(subnet);
if (i != setBanned.end())
{
CBanEntry banEntry = (*i).second;
if (GetTime() < banEntry.nBanUntil)
fResult = true;
}
}
return fResult;
}
void CNode::Ban(const CNetAddr& addr, const BanReason &banReason, int64_t bantimeoffset, bool sinceUnixEpoch) {
CSubNet subNet(addr);
Ban(subNet, banReason, bantimeoffset, sinceUnixEpoch);
}
void CNode::Ban(const CSubNet& subNet, const BanReason &banReason, int64_t bantimeoffset, bool sinceUnixEpoch) {
CBanEntry banEntry(GetTime());
banEntry.banReason = banReason;
if (bantimeoffset <= 0)
{
bantimeoffset = GetArg("-bantime", Settings::DefaultMisbehavingBantime);
sinceUnixEpoch = false;
}
banEntry.nBanUntil = (sinceUnixEpoch ? 0 : GetTime() )+bantimeoffset;
LOCK(cs_setBanned);
if (setBanned[subNet].nBanUntil < banEntry.nBanUntil)
setBanned[subNet] = banEntry;
setBannedIsDirty = true;
}
bool CNode::Unban(const CNetAddr &addr) {
CSubNet subNet(addr);
return Unban(subNet);
}
bool CNode::Unban(const CSubNet &subNet) {
LOCK(cs_setBanned);
if (setBanned.erase(subNet))
{
setBannedIsDirty = true;
return true;
}
return false;
}
void CNode::GetBanned(banmap_t &banMap)
{
LOCK(cs_setBanned);
banMap = setBanned; //create a thread safe copy
}
void CNode::SetBanned(const banmap_t &banMap)
{
LOCK(cs_setBanned);
setBanned = banMap;
setBannedIsDirty = true;
}
void CNode::SweepBanned()
{
int64_t now = GetTime();
LOCK(cs_setBanned);
banmap_t::iterator it = setBanned.begin();
while(it != setBanned.end())
{
CBanEntry banEntry = (*it).second;
if(now > banEntry.nBanUntil)
{
setBanned.erase(it++);
setBannedIsDirty = true;
}
else
++it;
}
}
bool CNode::BannedSetIsDirty()
{
LOCK(cs_setBanned);
return setBannedIsDirty;
}
void CNode::SetBannedSetDirty(bool dirty)
{
LOCK(cs_setBanned); //reuse setBanned lock for the isDirty flag
setBannedIsDirty = dirty;
}
std::vector<CSubNet> CNode::vWhitelistedRange;
CCriticalSection CNode::cs_vWhitelistedRange;
bool CNode::IsWhitelistedRange(const CNetAddr &addr) {
LOCK(cs_vWhitelistedRange);
for (const CSubNet& subnet : vWhitelistedRange) {
if (subnet.Match(addr))
return true;
}
return false;
}
void CNode::AddWhitelistedRange(const CSubNet &subnet) {
LOCK(cs_vWhitelistedRange);
vWhitelistedRange.push_back(subnet);
}
#undef X
#define X(name) stats.name = name
void CNode::copyStats(CNodeStats &stats)
{
stats.nodeid = this->GetId();
X(nServices);
X(fRelayTxes);
X(nLastSend);
X(nLastRecv);
X(nTimeConnected);
X(nTimeOffset);
X(addrName);
X(nVersion);
X(cleanSubVer);
X(fInbound);
X(nStartingHeight);
X(nSendBytes);
X(nRecvBytes);
X(fWhitelisted);
// It is common for nodes with good ping times to suddenly become lagged,
// due to a new block arriving or other large transfer.
// Merely reporting pingtime might fool the caller into thinking the node was still responsive,
// since pingtime does not update until the ping is complete, which might take a while.
// So, if a ping is taking an unusually long time in flight,
// the caller can immediately detect that this is happening.
int64_t nPingUsecWait = 0;
if ((0 != nPingNonceSent) && (0 != nPingUsecStart)) {
nPingUsecWait = GetTimeMicros() - nPingUsecStart;
}
// Raw ping time is in microseconds, but show it to user as whole seconds (Bitcoin users should be well used to small numbers with many decimal places by now :)
stats.dPingTime = (((double)nPingUsecTime) / 1e6);
stats.dPingMin = (((double)nMinPingUsecTime) / 1e6);
stats.dPingWait = (((double)nPingUsecWait) / 1e6);
// Leave string empty if addrLocal invalid (not filled in yet)
stats.addrLocal = addrLocal.IsValid() ? addrLocal.ToString() : "";
}
#undef X
// requires LOCK(cs_vRecvMsg)
bool CNode::ReceiveMsgBytes(const char *pch, unsigned int nBytes)
{
while (nBytes > 0) {
// get current incomplete message, or create a new one
if (vRecvMsg.empty() ||
vRecvMsg.back().complete())
vRecvMsg.push_back(CNetMessage(Params().magic(), SER_NETWORK, nRecvVersion));
CNetMessage& msg = vRecvMsg.back();
// absorb network data
int handled;
if (!msg.in_data)
handled = msg.readHeader(pch, nBytes);
else
handled = msg.readData(pch, nBytes);
if (handled < 0)
return false;
if (msg.in_data && msg.hdr.nMessageSize > (uint32_t) Policy::blockSizeAcceptLimit() + 20000) {
logCritical(Log::Net).nospace() << "Oversized message from peer: " << GetId()
<< " disconnecting. (" << msg.hdr.nMessageSize << " bytes)";
return false;
}
pch += handled;
nBytes -= handled;
if (msg.complete()) {
msg.nTime = GetTimeMicros();
messageHandlerCondition.notify_one();
}
}
return true;
}
int CNetMessage::readHeader(const char *pch, unsigned int nBytes)
{
// copy data to temporary parsing buffer
unsigned int nRemaining = 24 - nHdrPos;
unsigned int nCopy = std::min(nRemaining, nBytes);
memcpy(&hdrbuf[nHdrPos], pch, nCopy);
nHdrPos += nCopy;
// if header incomplete, exit
if (nHdrPos < 24)
return nCopy;
// deserialize to CMessageHeader
try {
hdrbuf >> hdr;
}
catch (const std::exception&) {
return -1;
}
// switch state to reading message data
in_data = true;
return nCopy;
}
int CNetMessage::readData(const char *pch, unsigned int nBytes)
{
unsigned int nRemaining = hdr.nMessageSize - nDataPos;
unsigned int nCopy = std::min(nRemaining, nBytes);
if (vRecv.size() < nDataPos + nCopy) {
// Allocate up to 256 KiB ahead, but never more than the total message size.
vRecv.resize(std::min(hdr.nMessageSize, nDataPos + nCopy + 256 * 1024));
}
memcpy(&vRecv[nDataPos], pch, nCopy);
nDataPos += nCopy;
return nCopy;
}
// requires LOCK(cs_vSend)
void SocketSendData(CNode *pnode)
{
std::deque<std::vector<char>>::iterator it = pnode->vSendMsg.begin();
while (it != pnode->vSendMsg.end()) {
const std::vector<char> &data = *it;
assert(data.size() > pnode->nSendOffset);
int nBytes = send(pnode->hSocket, &data[pnode->nSendOffset], data.size() - pnode->nSendOffset, MSG_NOSIGNAL | MSG_DONTWAIT);
if (nBytes > 0) {
pnode->nLastSend = GetTime();
pnode->nSendBytes += nBytes;
pnode->nSendOffset += nBytes;
pnode->RecordBytesSent(nBytes);
if (pnode->nSendOffset == data.size()) {
pnode->nSendOffset = 0;
pnode->nSendSize -= data.size();
it++;
} else {
// could not send full message; stop sending more
break;
}
} else {
if (nBytes < 0) {
// error
int nErr = WSAGetLastError();
if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS)
{
logInfo(Log::Net) << "socket send error" << NetworkErrorString(nErr);
pnode->CloseSocketDisconnect();
}
}
// couldn't send anything at all
break;
}
}
if (it == pnode->vSendMsg.end()) {
assert(pnode->nSendOffset == 0);
assert(pnode->nSendSize == 0);
}
pnode->vSendMsg.erase(pnode->vSendMsg.begin(), it);
}
static std::list<CNode*> vNodesDisconnected;
class CNodeRef {
public:
CNodeRef(CNode *pnode) : _pnode(pnode) {
LOCK(cs_vNodes);
_pnode->AddRef();
}
~CNodeRef() {
LOCK(cs_vNodes);
_pnode->Release();
}
CNode& operator *() const {return *_pnode;};
CNode* operator ->() const {return _pnode;};
CNodeRef& operator =(const CNodeRef& other)
{
if (this != &other) {
LOCK(cs_vNodes);
_pnode->Release();
_pnode = other._pnode;
_pnode->AddRef();
}
return *this;
}
CNodeRef(const CNodeRef& other):
_pnode(other._pnode)
{
LOCK(cs_vNodes);
_pnode->AddRef();
}
private:
CNode *_pnode;
};
static bool ReverseCompareNodeMinPingTime(const CNodeRef &a, const CNodeRef &b)
{
return a->nMinPingUsecTime > b->nMinPingUsecTime;
}
static bool ReverseCompareNodeTimeConnected(const CNodeRef &a, const CNodeRef &b)
{
return a->nTimeConnected > b->nTimeConnected;
}
class CompareNetGroupKeyed
{
std::vector<unsigned char> vchSecretKey;
public:
CompareNetGroupKeyed()
{
vchSecretKey.resize(32, 0);
GetRandBytes(vchSecretKey.data(), vchSecretKey.size());
}
bool operator()(const CNodeRef &a, const CNodeRef &b)
{
std::vector<unsigned char> vchGroupA, vchGroupB;
CSHA256 hashA, hashB;
std::vector<unsigned char> vchA(32), vchB(32);
vchGroupA = a->addr.GetGroup();
vchGroupB = b->addr.GetGroup();
hashA.write(begin_ptr(vchGroupA), vchGroupA.size());
hashB.write(begin_ptr(vchGroupB), vchGroupB.size());
hashA.write(begin_ptr(vchSecretKey), vchSecretKey.size());
hashB.write(begin_ptr(vchSecretKey), vchSecretKey.size());
hashA.finalize(begin_ptr(vchA));
hashB.finalize(begin_ptr(vchB));
return vchA < vchB;
}
};
static bool AttemptToEvictConnection(bool fPreferNewConnection) {
std::vector<CNodeRef> vEvictionCandidates;
{
LOCK(cs_vNodes);
for (CNode *node : vNodes) {
if (node->fWhitelisted)
continue;
if (!node->fInbound)
continue;
if (node->fDisconnect)
continue;
vEvictionCandidates.push_back(CNodeRef(node));
}
}
if (vEvictionCandidates.empty()) return false;
// Protect connections with certain characteristics
// Deterministically select 4 peers to protect by netgroup.
// An attacker cannot predict which netgroups will be protected.
static CompareNetGroupKeyed comparerNetGroupKeyed;
std::sort(vEvictionCandidates.begin(), vEvictionCandidates.end(), comparerNetGroupKeyed);
vEvictionCandidates.erase(vEvictionCandidates.end() - std::min(4, static_cast<int>(vEvictionCandidates.size())), vEvictionCandidates.end());
if (vEvictionCandidates.empty()) return false;
// Protect the 8 nodes with the best ping times.
// An attacker cannot manipulate this metric without physically moving nodes closer to the target.
std::sort(vEvictionCandidates.begin(), vEvictionCandidates.end(), ReverseCompareNodeMinPingTime);
vEvictionCandidates.erase(vEvictionCandidates.end() - std::min(8, static_cast<int>(vEvictionCandidates.size())), vEvictionCandidates.end());
if (vEvictionCandidates.empty()) return false;
// Protect the half of the remaining nodes which have been connected the longest.
// This replicates the existing implicit behavior.
std::sort(vEvictionCandidates.begin(), vEvictionCandidates.end(), ReverseCompareNodeTimeConnected);
vEvictionCandidates.erase(vEvictionCandidates.end() - static_cast<int>(vEvictionCandidates.size() / 2), vEvictionCandidates.end());
if (vEvictionCandidates.empty()) return false;
// Identify the network group with the most connections and youngest member.
// (vEvictionCandidates is already sorted by reverse connect time)
std::vector<unsigned char> naMostConnections;
unsigned int nMostConnections = 0;
int64_t nMostConnectionsTime = 0;
std::map<std::vector<unsigned char>, std::vector<CNodeRef> > mapAddrCounts;
for (const CNodeRef &node : vEvictionCandidates) {
mapAddrCounts[node->addr.GetGroup()].push_back(node);
int64_t grouptime = mapAddrCounts[node->addr.GetGroup()][0]->nTimeConnected;
size_t groupsize = mapAddrCounts[node->addr.GetGroup()].size();
if (groupsize > nMostConnections || (groupsize == nMostConnections && grouptime > nMostConnectionsTime)) {
nMostConnections = groupsize;
nMostConnectionsTime = grouptime;
naMostConnections = node->addr.GetGroup();
}
}
// Reduce to the network group with the most connections
vEvictionCandidates = mapAddrCounts[naMostConnections];
// Do not disconnect peers if there is only one unprotected connection from their network group.
if (vEvictionCandidates.size() <= 1)
// unless we prefer the new connection (for whitelisted peers)
if (!fPreferNewConnection)
return false;
// Disconnect from the network group with the most connections
vEvictionCandidates[0]->fDisconnect = true;
return true;
}
static void AcceptConnection(const ListenSocket& hListenSocket) {
struct sockaddr_storage sockaddr;
socklen_t len = sizeof(sockaddr);
SOCKET hSocket = accept(hListenSocket.socket, (struct sockaddr*)&sockaddr, &len);
CAddress addr;
int nInbound = 0;
int nMaxInbound = nMaxConnections - MAX_OUTBOUND_CONNECTIONS;
if (hSocket != INVALID_SOCKET)
if (!addr.SetSockAddr((const struct sockaddr*)&sockaddr))
logCritical(Log::Net) << "Accept connection via unknown socket family";
bool whitelisted = hListenSocket.whitelisted || CNode::IsWhitelistedRange(addr);
{
LOCK(cs_vNodes);
for (CNode* pnode : vNodes)
if (pnode->fInbound)
nInbound++;
}
if (hSocket == INVALID_SOCKET) {
int nErr = WSAGetLastError();
if (nErr != WSAEWOULDBLOCK)
logCritical(Log::Net) << "socket error accept failed:" << NetworkErrorString(nErr);
return;
}
if (!IsSelectableSocket(hSocket)) {
logCritical(Log::Net) << "connection from" << addr << "dropped: non-selectable socket";
CloseSocket(hSocket);
return;
}
// According to the internet TCP_NODELAY is not carried into accepted sockets
// on all platforms. Set it again here just to be sure.
int set = 1;
#ifdef WIN32
setsockopt(hSocket, IPPROTO_TCP, TCP_NODELAY, (const char*)&set, sizeof(int));
#else
setsockopt(hSocket, IPPROTO_TCP, TCP_NODELAY, (void*)&set, sizeof(int));
#endif
if (CNode::IsBanned(addr) && !whitelisted) {
logInfo(Log::Net) << "connection from" << addr << "dropped (banned)";
CloseSocket(hSocket);
return;
}
if (nInbound >= nMaxInbound) {
if (!AttemptToEvictConnection(whitelisted)) {
// No connection to evict, disconnect the new connection
logInfo(Log::Net) << "failed to find an eviction candidate - connection dropped (full)";
CloseSocket(hSocket);
return;
}
}
CNode* pnode = new CNode(hSocket, addr, "", true);
pnode->AddRef();
pnode->fWhitelisted = whitelisted;
logInfo(Log::Net) << "connection from" << addr << "accepted";
{
LOCK(cs_vNodes);
vNodes.push_back(pnode);
}
}
void ThreadSocketHandler()
{
unsigned int nPrevNodeCount = 0;
while (true)
{
//
// Disconnect nodes
//
{
LOCK(cs_vNodes);
// Disconnect unused nodes
std::vector<CNode*> vNodesCopy = vNodes;
for (CNode* pnode : vNodesCopy) {
if (pnode->fDisconnect ||
(pnode->GetRefCount() <= 0 && pnode->vRecvMsg.empty() && pnode->nSendSize == 0 && pnode->ssSend.empty()))
{
// remove from vNodes
vNodes.erase(remove(vNodes.begin(), vNodes.end(), pnode), vNodes.end());
// release outbound grant (if any)
pnode->grantOutbound.Release();
// close socket and cleanup
pnode->CloseSocketDisconnect();
// hold in disconnected pool until all refs are released
if (pnode->fNetworkNode || pnode->fInbound)
pnode->Release();
vNodesDisconnected.push_back(pnode);
if (pnode->nVersion != 0) {
bool xthinCapable = pnode->nServices & NODE_XTHIN;
CAddrInfo *info = addrman.Find(pnode->addr);
if (info)
info->setKnowsXThin(xthinCapable);
}
}
}
}
{
// Delete disconnected nodes
std::list<CNode*> vNodesDisconnectedCopy = vNodesDisconnected;
for (CNode* pnode : vNodesDisconnectedCopy) {
// wait until threads are done using it
if (pnode->GetRefCount() <= 0)
{
bool fDelete = false;
{
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend)
{
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv)
{
TRY_LOCK(pnode->cs_inventory, lockInv);
if (lockInv)
fDelete = true;
}
}
}
if (fDelete)
{
vNodesDisconnected.remove(pnode);
delete pnode;
}
}
}
}
if(vNodes.size() != nPrevNodeCount) {
nPrevNodeCount = vNodes.size();
uiInterface.NotifyNumConnectionsChanged(nPrevNodeCount);
}
//
// Find which sockets have data to receive
//
struct timeval timeout;
timeout.tv_sec = 0;
timeout.tv_usec = 50000; // frequency to poll pnode->vSend
fd_set fdsetRecv;
fd_set fdsetSend;
fd_set fdsetError;
FD_ZERO(&fdsetRecv);
FD_ZERO(&fdsetSend);
FD_ZERO(&fdsetError);
SOCKET hSocketMax = 0;
bool have_fds = false;
for (const ListenSocket& hListenSocket : vhListenSocket) {
FD_SET(hListenSocket.socket, &fdsetRecv);
hSocketMax = std::max(hSocketMax, hListenSocket.socket);
have_fds = true;
}
{
LOCK(cs_vNodes);
for (CNode* pnode : vNodes) {
if (pnode->hSocket == INVALID_SOCKET)
continue;
FD_SET(pnode->hSocket, &fdsetError);
hSocketMax = std::max(hSocketMax, pnode->hSocket);
have_fds = true;
// Implement the following logic:
// * If there is data to send, select() for sending data. As this only
// happens when optimistic write failed, we choose to first drain the
// write buffer in this case before receiving more. This avoids
// needlessly queueing received data, if the remote peer is not themselves
// receiving data. This means properly utilizing TCP flow control signalling.
// * Otherwise, if there is no (complete) message in the receive buffer,
// or there is space left in the buffer, select() for receiving data.
// * (if neither of the above applies, there is certainly one message
// in the receiver buffer ready to be processed).
// Together, that means that at least one of the following is always possible,
// so we don't deadlock:
// * We send some data.
// * We wait for data to be received (and disconnect after timeout).
// * We process a message in the buffer (message handler thread).
{
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend && !pnode->vSendMsg.empty()) {
FD_SET(pnode->hSocket, &fdsetSend);
continue;
}
}
{
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv && (
pnode->vRecvMsg.empty() || !pnode->vRecvMsg.front().complete() ||
pnode->GetTotalRecvSize() <= ReceiveFloodSize()))
FD_SET(pnode->hSocket, &fdsetRecv);
}
}
}
int nSelect = select(have_fds ? hSocketMax + 1 : 0,
&fdsetRecv, &fdsetSend, &fdsetError, &timeout);
boost::this_thread::interruption_point();
if (nSelect == SOCKET_ERROR)
{
if (have_fds)
{
int nErr = WSAGetLastError();
logDebug() << "socket select error" << NetworkErrorString(nErr);
for (unsigned int i = 0; i <= hSocketMax; i++)
FD_SET(i, &fdsetRecv);
}
FD_ZERO(&fdsetSend);
FD_ZERO(&fdsetError);
MilliSleep(timeout.tv_usec/1000);
}
//
// Accept new connections
//
for (const ListenSocket& hListenSocket : vhListenSocket) {
if (hListenSocket.socket != INVALID_SOCKET && FD_ISSET(hListenSocket.socket, &fdsetRecv))
{
AcceptConnection(hListenSocket);
}
}
//
// Service each socket
//
std::vector<CNode*> vNodesCopy;
{
LOCK(cs_vNodes);
vNodesCopy = vNodes;
for (CNode* pnode : vNodesCopy)
pnode->AddRef();
}
for (CNode* pnode : vNodesCopy) {
boost::this_thread::interruption_point();
//
// Receive
//
if (pnode->hSocket == INVALID_SOCKET)
continue;
if (FD_ISSET(pnode->hSocket, &fdsetRecv) || FD_ISSET(pnode->hSocket, &fdsetError))
{
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv)
{
{
// typical socket buffer is 8K-64K
char pchBuf[0x10000];
int nBytes = recv(pnode->hSocket, pchBuf, sizeof(pchBuf), MSG_DONTWAIT);
if (nBytes > 0)
{
if (!pnode->ReceiveMsgBytes(pchBuf, nBytes))
pnode->CloseSocketDisconnect();
pnode->nLastRecv = GetTime();
pnode->nRecvBytes += nBytes;
pnode->RecordBytesRecv(nBytes);
}
else if (nBytes == 0)
{
// socket closed gracefully
if (!pnode->fDisconnect)
logDebug(Log::Net) << "socket closed";
pnode->CloseSocketDisconnect();
}
else if (nBytes < 0)
{
// error
int nErr = WSAGetLastError();
if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS)
{
if (!pnode->fDisconnect)
logDebug(Log::Net) << "socket recv error" << NetworkErrorString(nErr);
pnode->CloseSocketDisconnect();
}
}
}
}
}
//
// Send
//
if (pnode->hSocket == INVALID_SOCKET)
continue;
if (FD_ISSET(pnode->hSocket, &fdsetSend))
{
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend)
SocketSendData(pnode);
}
//
// Inactivity checking
//
int64_t nTime = GetTime();
if (nTime - pnode->nTimeConnected > 60) {
if (pnode->nLastRecv == 0 || pnode->nLastSend == 0) {
logInfo(Log::Net) << "socket no message in first 60 seconds," << (pnode->nLastRecv != 0) << (pnode->nLastSend != 0) << "from" << pnode->id;
pnode->fDisconnect = true;
}
else if (nTime - pnode->nLastSend > TIMEOUT_INTERVAL) {
logWarning(Log::Net) << "socket sending timeout:" << (nTime - pnode->nLastSend);
pnode->fDisconnect = true;
}
else if (nTime - pnode->nLastRecv > (pnode->nVersion > BIP0031_VERSION ? TIMEOUT_INTERVAL : 90*60)) {
logWarning(Log::Net) << "socket receive timeout:" << (nTime - pnode->nLastRecv);
pnode->fDisconnect = true;
}
else if (pnode->nPingNonceSent && pnode->nPingUsecStart + TIMEOUT_INTERVAL * 1000000 < GetTimeMicros()) {
logWarning(Log::Net) << "ping timeout:" << (0.000001 * (GetTimeMicros() - pnode->nPingUsecStart));
pnode->fDisconnect = true;
}
}
}
{
LOCK(cs_vNodes);
for (CNode* pnode : vNodesCopy)
pnode->Release();
}
}
}
#ifdef USE_UPNP
void ThreadMapPort()
{
std::string port = strprintf("%u", GetListenPort());
const char * multicastif = 0;
const char * minissdpdpath = 0;
struct UPNPDev * devlist = 0;
char lanaddr[64];
#ifndef UPNPDISCOVER_SUCCESS
/* miniupnpc 1.5 */
devlist = upnpDiscover(2000, multicastif, minissdpdpath, 0);
#elif MINIUPNPC_API_VERSION < 14
/* miniupnpc 1.6 */
int error = 0;
devlist = upnpDiscover(2000, multicastif, minissdpdpath, 0, 0, &error);
#else
/* miniupnpc 1.9.20150730 */
int error = 0;
devlist = upnpDiscover(2000, multicastif, minissdpdpath, 0, 0, 2, &error);
#endif
struct UPNPUrls urls;
struct IGDdatas data;
int r;
#if MINIUPNPC_API_VERSION <= 17
r = UPNP_GetValidIGD(devlist, &urls, &data, lanaddr, sizeof(lanaddr));
#else
r = UPNP_GetValidIGD(devlist, &urls, &data, lanaddr, sizeof(lanaddr), nullptr, 0);
#endif
if (r == 1)
{
if (fDiscover) {
char externalIPAddress[40];
r = UPNP_GetExternalIPAddress(urls.controlURL, data.first.servicetype, externalIPAddress);
if(r != UPNPCOMMAND_SUCCESS)
logInfo(Log::Net) << "UPnP: GetExternalIPAddress() returned" << r;
else
{
if(externalIPAddress[0])
{
logInfo(Log::Net) << "UPnP: ExternalIPAddress =" << externalIPAddress;
AddLocal(CNetAddr(externalIPAddress), LOCAL_UPNP);
}
else
logInfo(Log::Net) << "UPnP: GetExternalIPAddress failed.";
}
}
std::string strDesc = "Bitcoin " + FormatFullVersion();
try {
while (true) {
#ifndef UPNPDISCOVER_SUCCESS
/* miniupnpc 1.5 */
r = UPNP_AddPortMapping(urls.controlURL, data.first.servicetype,
port.c_str(), port.c_str(), lanaddr, strDesc.c_str(), "TCP", 0);
#else
/* miniupnpc 1.6 */
r = UPNP_AddPortMapping(urls.controlURL, data.first.servicetype,
port.c_str(), port.c_str(), lanaddr, strDesc.c_str(), "TCP", 0, "0");
#endif
if(r!=UPNPCOMMAND_SUCCESS)
logInfo(Log::Net).nospace() << "AddPortMapping(" << port << ", " << port << ", " << lanaddr
<< ") failed with code " << r << "(" << strupnperror(r) << ")";
else
logInfo(Log::Net) << "UPnP Port Mapping successful.";
MilliSleep(20*60*1000); // Refresh every 20 minutes
}
}
catch (const boost::thread_interrupted&)
{
r = UPNP_DeletePortMapping(urls.controlURL, data.first.servicetype, port.c_str(), "TCP", 0);
logInfo(Log::Net) << "UPNP_DeletePortMapping() returned:" << r;
freeUPNPDevlist(devlist); devlist = 0;
FreeUPNPUrls(&urls);
throw;
}
} else {
logInfo(Log::Net) << "No valid UPnP IGDs found";
freeUPNPDevlist(devlist); devlist = 0;
if (r != 0)
FreeUPNPUrls(&urls);
}
}
void MapPort(bool fUseUPnP)
{
static boost::thread* upnp_thread = NULL;
if (fUseUPnP)
{
if (upnp_thread) {
upnp_thread->interrupt();
upnp_thread->join();
delete upnp_thread;
}
upnp_thread = new boost::thread(std::bind(&TraceThread<void (*)()>, "upnp", &ThreadMapPort));
}
else if (upnp_thread) {
upnp_thread->interrupt();
upnp_thread->join();
delete upnp_thread;
upnp_thread = NULL;
}
}
#else
void MapPort(bool)
{
// Intentionally left blank.
}
#endif
void ThreadDNSAddressSeed()
{
// goal: only query DNS seeds if address need is acute
if ((addrman.size() > 0) &&
(!GetBoolArg("-forcednsseed", Settings::DefaultForceDnsSeed))) {
MilliSleep(11 * 1000);
LOCK(cs_vNodes);
if (vNodes.size() >= 2) {
logInfo(Log::Net) << "P2P peers available. Skipped DNS seeding.";
return;
}
}
const std::vector<CDNSSeedData> &vSeeds = Params().DNSSeeds();
int found = 0;
logInfo(Log::Net) << "Loading addresses from DNS seeds (could take a while)";
for (const CDNSSeedData &seed : vSeeds) {
if (HaveNameProxy()) {
AddOneShot(seed.host);
} else {
std::vector<CNetAddr> vIPs;
std::vector<CAddress> vAdd;
if (LookupHost(seed.host.c_str(), vIPs))
{
for (const CNetAddr& ip : vIPs) {
int nOneDay = 24*3600;
CAddress addr = CAddress(CService(ip, Params().GetDefaultPort()));
addr.nTime = GetTime() - 3*nOneDay - GetRand(4*nOneDay); // use a random age between 3 and 7 days old
vAdd.push_back(addr);
found++;
}
}
addrman.Add(vAdd, CNetAddr(seed.name, true));
}
}
logInfo(Log::Net) << found << "addresses found from DNS seeds";
}
void DumpAddresses()
{
int64_t nStart = GetTimeMillis();
{
LOCK(cs_vNodes);
for (CNode* pnode : vNodes) {
if (pnode->fDisconnect || pnode->nVersion == 0)
continue;
bool xthinCapable = pnode->nServices & NODE_XTHIN;
CAddrInfo *info = addrman.Find(pnode->addr);
if (info)
info->setKnowsXThin(xthinCapable);
}
}
CAddrDB adb;
adb.Write(addrman);
logInfo(Log::Net) << "Flushed" << addrman.size() << "addresses to peers.dat" << (GetTimeMillis() - nStart) << "ms";
}
void DumpData()
{
DumpAddresses();
if (CNode::BannedSetIsDirty())
{
DumpBanlist();
CNode::SetBannedSetDirty(false);
}
}
void static ProcessOneShot()
{
std::string strDest;
{
LOCK(cs_vOneShots);
if (vOneShots.empty())
return;
strDest = vOneShots.front();
vOneShots.pop_front();
}
CAddress addr;
CSemaphoreGrant grant(*semOutbound, true);
if (grant) {
if (!OpenNetworkConnection(addr, &grant, strDest.c_str(), true))
AddOneShot(strDest);
}
}
void ThreadOpenConnections()
{
// Connect to specific addresses
if (mapArgs.count("-connect") && mapMultiArgs["-connect"].size() > 0)
{
for (int64_t nLoop = 0;; nLoop++)
{
ProcessOneShot();
for (const std::string& strAddr : mapMultiArgs["-connect"]) {
CAddress addr;
if (OpenNetworkConnection(addr, NULL, strAddr.c_str())) {
CNode *node = FindNode(std::string(strAddr));
if (node)
node->fWhitelisted = true;
}
for (int i = 0; i < 10 && i < nLoop; i++)
{
MilliSleep(500);
}
}
MilliSleep(500);
}
}
const int maxOutBound = std::min(MAX_OUTBOUND_CONNECTIONS, nMaxConnections);
const int minXThinNodesConf = IsThinBlocksEnabled() ? std::min(maxOutBound, (int) GetArg("-min-thin-peers", Settings::DefaultMinThinPeers)) : 0;
// Initiate network connections
int64_t nStart = GetTime();
int nDisconnects = 0;
while (true) {
int minXThinNodes = minXThinNodesConf;
ProcessOneShot();
MilliSleep(500);
// Only connect out to one peer per network group (/16 for IPv4).
// Do this here so we don't have to mutex vNodes inside mapAddresses mutex.
// And also must do this before the semaphore grant so that we don't have to block
// if the grants are all taken and we want to disconnect a node in the event that
// we don't have enough connections to XTHIN capable nodes yet.
std::set<std::vector<unsigned char> > setConnected;
int nThinBlockCapable = 0;
{
CNode* ptemp = nullptr;
int autoConnectedOutboundNodes = 0;
LOCK(cs_vNodes);
for (CNode* pnode : vNodes) {
if (pnode->fDisconnect || pnode->nVersion == 0)
continue;
if (pnode->fAutoOutbound) {
setConnected.insert(pnode->addr.GetGroup());
++autoConnectedOutboundNodes;
if (minXThinNodes > 0 && pnode->ThinBlockCapable())
++nThinBlockCapable;
else if (!ptemp)
ptemp = pnode;
}
}
// Disconnect a node that is not compatible if all outbound slots are full and we
// have not yet connected to enough nodes.
if (ptemp && autoConnectedOutboundNodes >= maxOutBound && nThinBlockCapable < minXThinNodes) {
ptemp->fDisconnect = true;
nDisconnects++;
logWarning(Log::Net).nospace() << "Not enough capable peers xthin ("
<< nThinBlockCapable << "/" << minXThinNodes
<< ") disconnecting `" << ptemp->cleanSubVer << "', id: "
<< ptemp->id << " (disconnect-count: " << nDisconnects << ")";
}
}
boost::this_thread::interruption_point();
// The loop above may have skipped peers which have not yet disconnected or identified themselves,
// as such we should take the grant a little less serious in case we still are waiting to fill our
// slots and check counts again after a little timeout.
CSemaphoreGrant grant(*semOutbound, /* try_lock */ nThinBlockCapable < minXThinNodes);
if (!grant) {
MilliSleep(4500);
continue;
}
// Add seed nodes if DNS seeds are all down (an infrastructure attack?).
if (addrman.size() == 0 && (GetTime() - nStart > 60)) {
static bool done = false;
if (!done) {
logDebug(Log::Net) << "Adding fixed seed nodes as DNS doesn't seem to be available.";
addrman.Add(convertSeed6(Params().FixedSeeds()), CNetAddr("127.0.0.1"));
done = true;
}
}
//
// Choose an address to connect to based on most recently seen
//
CAddress addrConnect;
int64_t nANow = GetAdjustedTime();
int nTries = 0;
while (true)
{
CAddrInfo addr = addrman.Select();
// if we selected an invalid address, restart
if (!addr.IsValid() || setConnected.count(addr.GetGroup()) || IsLocal(addr))
break;
// If we didn't find an appropriate destination after trying 100 addresses fetched from addrman,
// stop this loop, and let the outer loop run again (which sleeps, adds seed nodes, recalculates
// already-connected network ranges, ...) before trying new addrman addresses.
nTries++;
if (nTries > 100)
break;
if (IsLimited(addr))
continue;
// only consider very recently tried nodes after 30 failed attempts
if (nANow - addr.nLastTry < 600 && nTries < 30)
continue;
// do not allow non-default ports, unless after 50 invalid addresses selected already
if (addr.GetPort() != Params().GetDefaultPort() && nTries < 50)
continue;
addrConnect = addr;
addrConnect.nTime = addr.getLastSuccess();
break;
}
if (addrConnect.IsValid()) {
OpenNetworkConnection(addrConnect, &grant);
LOCK(cs_vNodes);
CNode* pnode = FindNode((CService)addrConnect);
// We need to use a separate outbound flag so as not to differentiate these outbound¬
// nodes with ones that were added using -addnode -connect-thinblock or -connect.
if (pnode)
pnode->fAutoOutbound = true;
}
}
}
void ThreadOpenAddedConnections()
{
{
LOCK(cs_vAddedNodes);
vAddedNodes = mapMultiArgs["-addnode"];
}
if (HaveNameProxy()) {
while(true) {
std::list<std::string> lAddresses(0);
{
LOCK(cs_vAddedNodes);
for (const std::string& strAddNode : vAddedNodes)
lAddresses.push_back(strAddNode);
}
for (const std::string& strAddNode : lAddresses) {
CAddress addr;
CSemaphoreGrant grant(*semOutbound);
OpenNetworkConnection(addr, &grant, strAddNode.c_str());
MilliSleep(500);
}
// Retry every 2 minutes
for (int i = 0; i < 120; ++i) {
MilliSleep(1000);
boost::this_thread::interruption_point();
}
}
}
for (unsigned int i = 0; true; i++)
{
std::list<std::string> lAddresses(0);
{
LOCK(cs_vAddedNodes);
for (const std::string& strAddNode : vAddedNodes)
lAddresses.push_back(strAddNode);
}
std::list<std::vector<CService> > lservAddressesToAdd(0);
for (const std::string& strAddNode : lAddresses) {
std::vector<CService> vservNode(0);
if(Lookup(strAddNode.c_str(), vservNode, Params().GetDefaultPort(), fNameLookup, 0))
{
lservAddressesToAdd.push_back(vservNode);
{
LOCK(cs_setservAddNodeAddresses);
for (const CService& serv : vservNode)
setservAddNodeAddresses.insert(serv);
}
}
}
// Attempt to connect to each IP for each addnode entry until at least one is successful per addnode entry
// (keeping in mind that addnode entries can have many IPs if fNameLookup)
{
LOCK(cs_vNodes);
for (CNode* pnode : vNodes)
for (std::list<std::vector<CService> >::iterator it = lservAddressesToAdd.begin(); it != lservAddressesToAdd.end(); it++)
for (const CService& addrNode : *(it))
if (pnode->addr == addrNode)
{
it = lservAddressesToAdd.erase(it);
it--;
break;
}
}
for (std::vector<CService>& vserv : lservAddressesToAdd) {
CSemaphoreGrant grant(*semOutbound);
OpenNetworkConnection(CAddress(vserv[i % vserv.size()]), &grant);
MilliSleep(500);
}
// Retry every 2 minutes
for (int i = 0; i < 120; ++i) {
MilliSleep(1000);
boost::this_thread::interruption_point();
}
}
}
// if successful, this moves the passed grant to the constructed node
bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOutbound, const char *pszDest, bool fOneShot)
{
//
// Initiate outbound network connection
//
boost::this_thread::interruption_point();
if (!pszDest) {
if (IsLocal(addrConnect) ||
FindNode((CNetAddr)addrConnect) || CNode::IsBanned(addrConnect) ||
FindNode(addrConnect.ToStringIPPort()))
return false;
} else if (FindNode(std::string(pszDest)))
return false;
CNode* pnode = ConnectNode(addrConnect, pszDest);
boost::this_thread::interruption_point();
if (!pnode)
return false;
if (grantOutbound)
grantOutbound->MoveTo(pnode->grantOutbound);
pnode->fNetworkNode = true;
if (fOneShot)
pnode->fOneShot = true;
return true;
}
void ThreadMessageHandler()
{
boost::mutex condition_mutex;
boost::unique_lock<boost::mutex> lock(condition_mutex);
SetThreadPriority(THREAD_PRIORITY_BELOW_NORMAL);
while (true)
{
std::vector<CNode*> vNodesCopy;
{
LOCK(cs_vNodes);
vNodesCopy.reserve(vNodes.size());
for (CNode* pnode : vNodes) {
vNodesCopy.push_back(pnode);
pnode->AddRef();
}
}
bool fSleep = true;
for (CNode* pnode : vNodesCopy) {
if (pnode->fDisconnect)
continue;
// Receive messages
{
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv)
{
if (!g_signals.ProcessMessages(pnode))
pnode->CloseSocketDisconnect();
if (pnode->nSendSize < SendBufferSize())
{
if (!pnode->vRecvGetData.empty() || (!pnode->vRecvMsg.empty() && pnode->vRecvMsg[0].complete()))
{
fSleep = false;
}
}
}
}
boost::this_thread::interruption_point();
// Send messages
{
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend)
g_signals.SendMessages(pnode);
}
boost::this_thread::interruption_point();
}
{
LOCK(cs_vNodes);
for (CNode* pnode : vNodesCopy)
pnode->Release();
}
if (fSleep)
messageHandlerCondition.timed_wait(lock, boost::posix_time::microsec_clock::universal_time() + boost::posix_time::milliseconds(50));
}
}
bool BindListenPort(const CService &addrBind, std::string& strError, bool fWhitelisted)
{
strError = "";
int nOne = 1;
// Create socket for listening for incoming connections
struct sockaddr_storage sockaddr;
socklen_t len = sizeof(sockaddr);
if (!addrBind.GetSockAddr((struct sockaddr*)&sockaddr, &len))
{
logCritical(Log::Net) << "Error: Bind address family for" << addrBind << "not supported";
return false;
}
SOCKET hListenSocket = socket(((struct sockaddr*)&sockaddr)->sa_family, SOCK_STREAM, IPPROTO_TCP);
if (hListenSocket == INVALID_SOCKET)
{
logCritical(Log::Net) << "Error: Couldn't open socket for incoming connections. Socket returned error" << NetworkErrorString(WSAGetLastError());
return false;
}
if (!IsSelectableSocket(hListenSocket))
{
logCritical(Log::Net) << "Error: Couldn't create a listenable socket for incoming connections";
return false;
}
#ifndef WIN32
#ifdef SO_NOSIGPIPE
// Different way of disabling SIGPIPE on BSD
setsockopt(hListenSocket, SOL_SOCKET, SO_NOSIGPIPE, (void*)&nOne, sizeof(int));
#endif
// Allow binding if the port is still in TIME_WAIT state after
// the program was closed and restarted.
setsockopt(hListenSocket, SOL_SOCKET, SO_REUSEADDR, (void*)&nOne, sizeof(int));
// Disable Nagle's algorithm
setsockopt(hListenSocket, IPPROTO_TCP, TCP_NODELAY, (void*)&nOne, sizeof(int));
#else
setsockopt(hListenSocket, SOL_SOCKET, SO_REUSEADDR, (const char*)&nOne, sizeof(int));
setsockopt(hListenSocket, IPPROTO_TCP, TCP_NODELAY, (const char*)&nOne, sizeof(int));
#endif
// Set to non-blocking, incoming connections will also inherit this
if (!SetSocketNonBlocking(hListenSocket, true)) {
logCritical(Log::Net) << "BindListenPort: Setting listening socket to non-blocking failed, error" << NetworkErrorString(WSAGetLastError());
return false;
}
// some systems don't have IPV6_V6ONLY but are always v6only; others do have the option
// and enable it by default or not. Try to enable it, if possible.
if (addrBind.IsIPv6()) {
#ifdef IPV6_V6ONLY
#ifdef WIN32
setsockopt(hListenSocket, IPPROTO_IPV6, IPV6_V6ONLY, (const char*)&nOne, sizeof(int));
#else
setsockopt(hListenSocket, IPPROTO_IPV6, IPV6_V6ONLY, (void*)&nOne, sizeof(int));
#endif
#endif
#ifdef WIN32
int nProtLevel = PROTECTION_LEVEL_UNRESTRICTED;
setsockopt(hListenSocket, IPPROTO_IPV6, IPV6_PROTECTION_LEVEL, (const char*)&nProtLevel, sizeof(int));
#endif
}
if (::bind(hListenSocket, (struct sockaddr*)&sockaddr, len) == SOCKET_ERROR)
{
int nErr = WSAGetLastError();
if (nErr == WSAEADDRINUSE)
logCritical(Log::Net) << "Unable to bind to" << addrBind << "on this computer. The Hub is probably already running.";
else
logCritical(Log::Net) << "Unable to bind to" << addrBind << "on this computer (bind returned error" << NetworkErrorString(nErr) << ")";
CloseSocket(hListenSocket);
return false;
}
logInfo(Log::Net) << "Bound to" << addrBind;
// Listen for incoming connections
if (listen(hListenSocket, SOMAXCONN) == SOCKET_ERROR)
{
logCritical(Log::Net) << "Error: Listening for incoming connections failed. Listen returned error" << NetworkErrorString(WSAGetLastError());
CloseSocket(hListenSocket);
return false;
}
vhListenSocket.push_back(ListenSocket(hListenSocket, fWhitelisted));
if (addrBind.IsRoutable() && fDiscover && !fWhitelisted)
AddLocal(addrBind, LOCAL_BIND);
return true;
}
void static Discover()
{
if (!fDiscover)
return;
#ifdef WIN32
// Get local host IP
char pszHostName[256] = "";
if (gethostname(pszHostName, sizeof(pszHostName)) != SOCKET_ERROR)
{
std::vector<CNetAddr> vaddr;
if (LookupHost(pszHostName, vaddr))
{
for (const CNetAddr &addr : vaddr) {
if (AddLocal(addr, LOCAL_IF))
LogPrintf("%s: %s - %s\n", __func__, pszHostName, addr.ToString());
}
}
}
#else
// Get local host ip
struct ifaddrs* myaddrs;
if (getifaddrs(&myaddrs) == 0)
{
for (struct ifaddrs* ifa = myaddrs; ifa != NULL; ifa = ifa->ifa_next)
{
if (ifa->ifa_addr == NULL) continue;
if ((ifa->ifa_flags & IFF_UP) == 0) continue;
if (strcmp(ifa->ifa_name, "lo") == 0) continue;
if (strcmp(ifa->ifa_name, "lo0") == 0) continue;
if (ifa->ifa_addr->sa_family == AF_INET)
{
struct sockaddr_in* s4 = (struct sockaddr_in*)(ifa->ifa_addr);
CNetAddr addr(s4->sin_addr);
if (AddLocal(addr, LOCAL_IF))
logInfo(Log::Net).nospace() << __func__ << " IPv4 " << ifa->ifa_name << ": " << addr.ToString();
logDebug(Log::Net) << "Discover: IPv4" << ifa->ifa_name << addr;
}
else if (ifa->ifa_addr->sa_family == AF_INET6)
{
struct sockaddr_in6* s6 = (struct sockaddr_in6*)(ifa->ifa_addr);
CNetAddr addr(s6->sin6_addr);
if (AddLocal(addr, LOCAL_IF))
logDebug(Log::Net) << "Discover: IPv6" << ifa->ifa_name << addr;
}
}
freeifaddrs(myaddrs);
}
#endif
}
void StartNode(boost::thread_group& threadGroup, CScheduler& scheduler)
{
uiInterface.InitMessage(_("Loading addresses..."));
// Load addresses for peers.dat
{
CAddrDB adb;
if (adb.Read(addrman)) {
logInfo(Log::Addrman) << "Loaded" << addrman.size() << "addresses from peers.dat";
} else {
addrman.Clear(); // Addrman can be in an inconsistent state after failure, reset it
logWarning(Log::Addrman) << "Invalid or missing peers.dat; recreating";
}
}
//try to read stored banlist
CBanDB bandb;
banmap_t banmap;
if (!bandb.Read(banmap))
logWarning(Log::Addrman) << "Could not read banlist.dat, starting with empty list.";
CNode::SetBanned(banmap); //thread save setter
CNode::SetBannedSetDirty(false); //no need to write down just read or nonexistent data
CNode::SweepBanned(); //sweap out unused entries
logInfo(Log::Addrman) << "Loaded" << addrman.size() << "addresses from peers.dat";
fAddressesInitialized = true;
if (semOutbound == NULL) {
// initialize semaphore
int nMaxOutbound = std::min(MAX_OUTBOUND_CONNECTIONS, nMaxConnections);
semOutbound = new CSemaphore(nMaxOutbound);
}
if (pnodeLocalHost == NULL)
pnodeLocalHost = new CNode(INVALID_SOCKET, CAddress(CService("127.0.0.1", 0), nLocalServices));
Discover();
//
// Start threads
//
if (GetBoolArg("-dnsseed", true))
threadGroup.create_thread(std::bind(&TraceThread<void (*)()>, "dnsseed", &ThreadDNSAddressSeed));
// Map ports with UPnP
MapPort(GetBoolArg("-upnp", DEFAULT_UPNP));
// Send and receive from sockets, accept connections
threadGroup.create_thread(std::bind(&TraceThread<void (*)()>, "net", &ThreadSocketHandler));
// Initiate outbound connections from -addnode
threadGroup.create_thread(std::bind(&TraceThread<void (*)()>, "addcon", &ThreadOpenAddedConnections));
// Initiate outbound connections
threadGroup.create_thread(std::bind(&TraceThread<void (*)()>, "opencon", &ThreadOpenConnections));
// Process messages
threadGroup.create_thread(std::bind(&TraceThread<void (*)()>, "msghand", &ThreadMessageHandler));
// Dump network addresses
scheduler.scheduleEvery(&DumpData, DUMP_ADDRESSES_INTERVAL);
}
bool StopNode()
{
logCritical(Log::Net) << "StopNode()";
MapPort(false);
if (semOutbound)
for (int i=0; i<MAX_OUTBOUND_CONNECTIONS; i++)
semOutbound->post();
if (fAddressesInitialized)
{
DumpData();
fAddressesInitialized = false;
}
return true;
}
class CNetCleanup
{
public:
CNetCleanup() {}
~CNetCleanup()
{
// Close sockets
for (CNode* pnode : vNodes)
if (pnode->hSocket != INVALID_SOCKET)
CloseSocket(pnode->hSocket);
for (ListenSocket& hListenSocket : vhListenSocket)
if (hListenSocket.socket != INVALID_SOCKET)
if (!CloseSocket(hListenSocket.socket))
// keep on debug level as its too dangerous to log in shutdown.
logDebug(Log::Net) << "CloseSocket(hListenSocket) failed with error" << NetworkErrorString(WSAGetLastError());
// clean up some globals (to help leak detection)
for (CNode *pnode : vNodes)
delete pnode;
for (CNode *pnode : vNodesDisconnected)
delete pnode;
vNodes.clear();
vNodesDisconnected.clear();
vhListenSocket.clear();
delete semOutbound;
semOutbound = NULL;
delete pnodeLocalHost;
pnodeLocalHost = NULL;
#ifdef WIN32
// Shutdown Windows Sockets
WSACleanup();
#endif
}
}
instance_of_cnetcleanup;
void RelayTransaction(const CTransaction& tx)
{
CDataStream ss(SER_NETWORK, PROTOCOL_VERSION);
ss.reserve(10000);
ss << tx;
RelayTransaction(tx, ss);
}
void RelayTransaction(const CTransaction& tx, const CDataStream& ss)
{
CInv inv(MSG_TX, tx.GetHash());
{
LOCK(cs_mapRelay);
// Expire old relay messages
while (!vRelayExpiration.empty() && vRelayExpiration.front().first < GetTime())
{
mapRelay.erase(vRelayExpiration.front().second);
vRelayExpiration.pop_front();
}
// Save original serialized message so newer versions are preserved
mapRelay.insert(std::make_pair(inv, ss));
vRelayExpiration.push_back(std::make_pair(GetTime() + 15 * 60, inv));
}
LOCK(cs_vNodes);
for (CNode* pnode : vNodes) {
if(!pnode->fRelayTxes)
continue;
LOCK(pnode->cs_filter);
if (pnode->pfilter)
{
if (pnode->pfilter->isRelevantAndUpdate(tx))
pnode->PushInventory(inv);
} else
pnode->PushInventory(inv);
}
}
void CNode::RecordBytesRecv(uint64_t bytes)
{
LOCK(cs_totalBytesRecv);
nTotalBytesRecv += bytes;
}
void CNode::RecordBytesSent(uint64_t bytes)
{
LOCK(cs_totalBytesSent);
nTotalBytesSent += bytes;
uint64_t now = GetTime();
if (nMaxOutboundCycleStartTime + nMaxOutboundTimeframe < now)
{
// timeframe expired, reset cycle
nMaxOutboundCycleStartTime = now;
nMaxOutboundTotalBytesSentInCycle = 0;
}
// TODO, exclude whitebind peers
nMaxOutboundTotalBytesSentInCycle += bytes;
}
void CNode::SetMaxOutboundTarget(uint64_t limit)
{
LOCK(cs_totalBytesSent);
uint64_t recommendedMinimum = (nMaxOutboundTimeframe / 600) * MAX_LEGACY_BLOCK_SIZE;
nMaxOutboundLimit = limit;
if (limit > 0 && limit < recommendedMinimum)
logCritical(Log::Net).nospace() << "Max outbound target is very small (" << nMaxOutboundLimit << "bytes) and will be overshot. Recommended minimum is " << recommendedMinimum << "bytes.";
}
uint64_t CNode::GetMaxOutboundTarget()
{
LOCK(cs_totalBytesSent);
return nMaxOutboundLimit;
}
uint64_t CNode::GetMaxOutboundTimeframe()
{
LOCK(cs_totalBytesSent);
return nMaxOutboundTimeframe;
}
uint64_t CNode::GetMaxOutboundTimeLeftInCycle()
{
LOCK(cs_totalBytesSent);
if (nMaxOutboundLimit == 0)
return 0;
if (nMaxOutboundCycleStartTime == 0)
return nMaxOutboundTimeframe;
uint64_t cycleEndTime = nMaxOutboundCycleStartTime + nMaxOutboundTimeframe;
uint64_t now = GetTime();
return (cycleEndTime < now) ? 0 : cycleEndTime - GetTime();
}
void CNode::SetMaxOutboundTimeframe(uint64_t timeframe)
{
LOCK(cs_totalBytesSent);
if (nMaxOutboundTimeframe != timeframe)
{
// reset measure-cycle in case of changing
// the timeframe
nMaxOutboundCycleStartTime = GetTime();
}
nMaxOutboundTimeframe = timeframe;
}
bool CNode::OutboundTargetReached(bool historicalBlockServingLimit)
{
LOCK(cs_totalBytesSent);
if (nMaxOutboundLimit == 0)
return false;
if (historicalBlockServingLimit)
{
// keep a large enought buffer to at least relay each block once
uint64_t timeLeftInCycle = GetMaxOutboundTimeLeftInCycle();
uint64_t buffer = timeLeftInCycle / 600 * MAX_LEGACY_BLOCK_SIZE;
if (buffer >= nMaxOutboundLimit || nMaxOutboundTotalBytesSentInCycle >= nMaxOutboundLimit - buffer)
return true;
}
else if (nMaxOutboundTotalBytesSentInCycle >= nMaxOutboundLimit)
return true;
return false;
}
uint64_t CNode::GetOutboundTargetBytesLeft()
{
LOCK(cs_totalBytesSent);
if (nMaxOutboundLimit == 0)
return 0;
return (nMaxOutboundTotalBytesSentInCycle >= nMaxOutboundLimit) ? 0 : nMaxOutboundLimit - nMaxOutboundTotalBytesSentInCycle;
}
uint64_t CNode::GetTotalBytesRecv()
{
LOCK(cs_totalBytesRecv);
return nTotalBytesRecv;
}
uint64_t CNode::GetTotalBytesSent()
{
LOCK(cs_totalBytesSent);
return nTotalBytesSent;
}
void CNode::Fuzz(int nChance)
{
if (!fSuccessfullyConnected) return; // Don't fuzz initial handshake
if (GetRand(nChance) != 0) return; // Fuzz 1 of every nChance messages
switch (GetRand(3))
{
case 0:
// xor a random byte with a random value:
if (!ssSend.empty()) {
CDataStream::size_type pos = GetRand(ssSend.size());
ssSend[pos] ^= (unsigned char)(GetRand(256));
}
break;
case 1:
// delete a random byte:
if (!ssSend.empty()) {
CDataStream::size_type pos = GetRand(ssSend.size());
ssSend.erase(ssSend.begin()+pos);
}
break;
case 2:
// insert a random byte at a random position
{
CDataStream::size_type pos = GetRand(ssSend.size());
char ch = (char)GetRand(256);
ssSend.insert(ssSend.begin()+pos, ch);
}
break;
}
// Chance of more than one change half the time:
// (more changes exponentially less likely):
Fuzz(2);
}
//
// CAddrDB
//
CAddrDB::CAddrDB()
{
pathAddr = GetDataDir() / "peers.dat";
}
CAddrDB::CAddrDB(const boost::filesystem::path &peersFilename)
{
pathAddr = peersFilename;
}
bool CAddrDB::Write(const CAddrMan& addr)
{
// Generate random temporary filename
unsigned short randv = 0;
GetRandBytes((unsigned char*)&randv, sizeof(randv));
std::string tmpfn = strprintf("peers.dat.%04x", randv);
// serialize addresses, checksum data up to that point, then append csum
CDataStream ssPeers(SER_DISK, CLIENT_VERSION);
ssPeers << FLATDATA(Params().magic());
ssPeers << addr;
uint256 hash = Hash(ssPeers.begin(), ssPeers.end());
ssPeers << hash;
// open temp output file, and associate with CAutoFile
boost::filesystem::path pathTmp = GetDataDir() / tmpfn;
FILE *file = fopen(pathTmp.string().c_str(), "wb");
CAutoFile fileout(file, SER_DISK, CLIENT_VERSION);
if (fileout.IsNull()) {
logCritical(Log::DB) << __func__ << "Failed to open file" << pathTmp.string();
return false;
}
// Write and commit header, data
try {
fileout << ssPeers;
}
catch (const std::exception& e) {
logCritical(Log::DB) << __func__ << "Serialize or I/O error -" << e;
return false;
}
FileCommit(fileout.Get());
fileout.fclose();
// replace existing peers.dat, if any, with new peers.dat.XXXX
if (!RenameOver(pathTmp, pathAddr)) {
logCritical(Log::DB) << __func__ << "Rename-into-place failed";
return false;
}
return true;
}
bool CAddrDB::Read(CAddrMan& addr)
{
// open input file, and associate with CAutoFile
FILE *file = fopen(pathAddr.string().c_str(), "rb");
CAutoFile filein(file, SER_DISK, CLIENT_VERSION);
if (filein.IsNull()) {
logCritical(Log::DB) << __func__ << "Failed to open file" << pathAddr.string();
return false;
}
// use file size to size memory buffer
uint64_t fileSize = boost::filesystem::file_size(pathAddr);
uint64_t dataSize = 0;
// Don't try to resize to a negative number if file is small
if (fileSize >= sizeof(uint256))
dataSize = fileSize - sizeof(uint256);
std::vector<unsigned char> vchData;
vchData.resize(dataSize);
uint256 hashIn;
// read data and checksum from file
try {
filein.read((char *)&vchData[0], dataSize);
filein >> hashIn;
}
catch (const std::exception& e) {
logCritical(Log::DB) << __func__ << "Deserialize or I/O error -" << e;
return false;
}
filein.fclose();
CDataStream ssPeers(vchData, SER_DISK, CLIENT_VERSION);
// verify stored checksum matches input data
uint256 hashTmp = Hash(ssPeers.begin(), ssPeers.end());
if (hashIn != hashTmp) {
logCritical(Log::DB) << __func__ << "Checksum mismatch, data corrupted";
return false;
}
return Read(addr, ssPeers);
}
bool CAddrDB::Read(CAddrMan& addr, CDataStream& ssPeers)
{
unsigned char pchMsgTmp[4];
try {
// de-serialize file header (network specific magic number) and ..
ssPeers >> FLATDATA(pchMsgTmp);
// ... verify the network matches ours
if (memcmp(pchMsgTmp, Params().magic(), sizeof(pchMsgTmp))) {
logCritical(Log::DB) << __func__ << "Invalid network magic number";
return false;
}
// de-serialize address data into one CAddrMan object
ssPeers >> addr;
}
catch (const std::exception& e) {
// de-serialization has failed, ensure addrman is left in a clean state
addr.Clear();
logCritical(Log::DB) << __func__ << "Deserialize or I/O error -" << e;
return false;
}
return true;
}
unsigned int ReceiveFloodSize() { return 1000*GetArg("-maxreceivebuffer", Settings::DefaultMaxReceiveBuffer); }
unsigned int SendBufferSize() { return 1000*GetArg("-maxsendbuffer", Settings::DefaultMaxSendBuffer); }
CNode::CNode(SOCKET hSocketIn, const CAddress& addrIn, const std::string& addrNameIn, bool fInboundIn) :
ssSend(SER_NETWORK, INIT_PROTO_VERSION),
addrFromPort(0),
addrKnown(5000, 0.001),
filterInventoryKnown(50000, 0.000001)
{
nServices = 0;
hSocket = hSocketIn;
nRecvVersion = INIT_PROTO_VERSION;
nLastSend = 0;
nLastRecv = 0;
nSendBytes = 0;
nRecvBytes = 0;
nTimeConnected = GetTime();
nTimeOffset = 0;
addr = addrIn;
addrName = addrNameIn == "" ? addr.ToStringIPPort() : addrNameIn;
nVersion = 0;
strSubVer = "";
fWhitelisted = false;
fOneShot = false;
fClient = false; // set by version message
fInbound = fInboundIn;
fNetworkNode = false;
fAutoOutbound = false;
fSuccessfullyConnected = false;
fDisconnect = false;
nRefCount = 0;
nSendSize = 0;
nSendOffset = 0;
hashContinue = uint256();
nStartingHeight = -1;
filterInventoryKnown.reset();
fGetAddr = false;
nNextLocalAddrSend = 0;
nNextAddrSend = 0;
nNextInvSend = 0;
fRelayTxes = false;
fSentAddr = false;
pfilter = new CBloomFilter();
pThinBlockFilter = new CBloomFilter();
nPingNonceSent = 0;
nPingUsecStart = 0;
nPingUsecTime = 0;
fPingQueued = false;
nMinPingUsecTime = std::numeric_limits<int64_t>::max();
thinBlockWaitingForTxns = -1;
std::string xmledName;
if (addrNameIn != "")
xmledName = addrNameIn;
else
xmledName="ip" + addr.ToStringIP() + "p" + addr.ToStringPort();
{
LOCK(cs_nLastNodeId);
id = nLastNodeId++;
}
if (fLogIPs)
logInfo(Log::Net) << "Added connection to" << addrName << "peer" << id;
else
logDebug(Log::Net) << "Added connection peer" << id;
GetNodeSignals().InitializeNode(GetId(), this);
}
CNode::~CNode()
{
CloseSocket(hSocket);
if (pfilter)
delete pfilter;
delete pThinBlockFilter;
addrFromPort = 0;
GetNodeSignals().FinalizeNode(GetId());
}
void CNode::AskFor(const CInv& inv)
{
if (mapAskFor.size() > MAPASKFOR_MAX_SZ || setAskFor.size() > SETASKFOR_MAX_SZ)
return;
// a peer may not have multiple non-responded queue positions for a single inv item
if (!setAskFor.insert(inv.hash).second)
return;
// We're using mapAskFor as a priority queue,
// the key is the earliest time the request can be sent
int64_t nRequestTime;
limitedmap<uint256, int64_t>::const_iterator it = mapAlreadyAskedFor.find(inv.hash);
if (it != mapAlreadyAskedFor.end())
nRequestTime = it->second;
else
nRequestTime = 0;
logDebug(Log::Net) << "askfor" << inv << nRequestTime << DateTimeStrFormat("%H:%M:%S", nRequestTime/1000000) << "peer:" << id;
// Make sure not to reuse time indexes to keep things in the same order
int64_t nNow = GetTimeMicros() - 1000000;
static int64_t nLastTime;
++nLastTime;
nNow = std::max(nNow, nLastTime);
nLastTime = nNow;
// Each retry is 2 minutes after the last
nRequestTime = std::max(nRequestTime + 2 * 60 * 1000000, nNow);
if (it != mapAlreadyAskedFor.end())
mapAlreadyAskedFor.update(it, nRequestTime);
else
mapAlreadyAskedFor.insert(std::make_pair(inv.hash, nRequestTime));
mapAskFor.insert(std::make_pair(nRequestTime, inv));
}
void CNode::BeginMessage(const char* pszCommand) EXCLUSIVE_LOCK_FUNCTION(cs_vSend)
{
ENTER_CRITICAL_SECTION(cs_vSend)
assert(ssSend.size() == 0);
ssSend << CMessageHeader(Params().magic(), pszCommand, 0);
logDebug(Log::Net) << "sending:" << SanitizeString(pszCommand);
}
void CNode::AbortMessage() UNLOCK_FUNCTION(cs_vSend)
{
ssSend.clear();
LEAVE_CRITICAL_SECTION(cs_vSend)
logDebug(Log::Net);
}
void CNode::EndMessage() UNLOCK_FUNCTION(cs_vSend)
{
// The -*messagestest options are intentionally not documented in the help message,
// since they are only used during development to debug the networking code and are
// not intended for end-users.
if (mapArgs.count("-dropmessagestest") && GetRand(GetArg("-dropmessagestest", 2)) == 0)
{
logDebug(Log::Net) << "dropmessages DROPPING SEND MESSAGE";
AbortMessage();
return;
}
if (mapArgs.count("-fuzzmessagestest"))
Fuzz(GetArg("-fuzzmessagestest", 10));
if (ssSend.size() == 0)
{
LEAVE_CRITICAL_SECTION(cs_vSend)
return;
}
// Set the size
unsigned int nSize = ssSend.size() - CMessageHeader::HEADER_SIZE;
WriteLE32((uint8_t*)&ssSend[CMessageHeader::MESSAGE_SIZE_OFFSET], nSize);
// Set the checksum
uint256 hash = Hash(ssSend.begin() + CMessageHeader::HEADER_SIZE, ssSend.end());
unsigned int nChecksum = 0;
memcpy(&nChecksum, &hash, sizeof(nChecksum));
assert(ssSend.size () >= CMessageHeader::CHECKSUM_OFFSET + sizeof(nChecksum));
memcpy((char*)&ssSend[CMessageHeader::CHECKSUM_OFFSET], &nChecksum, sizeof(nChecksum));
logDebug(Log::Net).nospace() << "(" << nSize << " bytes) peer=" << id;
auto it = vSendMsg.insert(vSendMsg.end(), std::vector<char>());
ssSend.GetAndClear(*it);
nSendSize += (*it).size();
// If write queue empty, attempt "optimistic write"
if (it == vSendMsg.begin())
SocketSendData(this);
LEAVE_CRITICAL_SECTION(cs_vSend)
}
//
// CBanDB
//
CBanDB::CBanDB()
{
pathBanlist = GetDataDir() / "banlist.dat";
}
CBanDB::CBanDB(const boost::filesystem::path &banlistFilename)
{
pathBanlist = banlistFilename;
}
bool CBanDB::Write(const banmap_t& banSet)
{
// Generate random temporary filename
unsigned short randv = 0;
GetRandBytes((unsigned char*)&randv, sizeof(randv));
std::string tmpfn = strprintf("banlist.dat.%04x", randv);
// serialize banlist, checksum data up to that point, then append csum
CDataStream ssBanlist(SER_DISK, CLIENT_VERSION);
ssBanlist << FLATDATA(Params().magic());
ssBanlist << banSet;
uint256 hash = Hash(ssBanlist.begin(), ssBanlist.end());
ssBanlist << hash;
// open temp output file, and associate with CAutoFile
boost::filesystem::path pathTmp = GetDataDir() / tmpfn;
FILE *file = fopen(pathTmp.string().c_str(), "wb");
CAutoFile fileout(file, SER_DISK, CLIENT_VERSION);
if (fileout.IsNull()) {
logCritical(Log::DB) << __func__ << "Failed to open file" << pathTmp.string();
return false;
}
// Write and commit header, data
try {
fileout << ssBanlist;
}
catch (const std::exception& e) {
logCritical(Log::DB) << __func__ << "Serialize or I/O error -" << e;
return false;
}
FileCommit(fileout.Get());
fileout.fclose();
// replace existing banlist.dat, if any, with new banlist.dat.XXXX
if (!RenameOver(pathTmp, pathBanlist)) {
logCritical(Log::DB) << __func__ << "Rename-into-place failed";
return false;
}
return true;
}
bool CBanDB::Read(banmap_t& banSet)
{
// open input file, and associate with CAutoFile
FILE *file = fopen(pathBanlist.string().c_str(), "rb");
CAutoFile filein(file, SER_DISK, CLIENT_VERSION);
if (filein.IsNull()) {
logCritical(Log::DB) << __func__ << "Failed to open file" << pathBanlist.string();
return false;
}
// use file size to size memory buffer
uint64_t fileSize = boost::filesystem::file_size(pathBanlist);
uint64_t dataSize = 0;
// Don't try to resize to a negative number if file is small
if (fileSize >= sizeof(uint256))
dataSize = fileSize - sizeof(uint256);
std::vector<unsigned char> vchData;
vchData.resize(dataSize);
uint256 hashIn;
// read data and checksum from file
try {
filein.read((char *)&vchData[0], dataSize);
filein >> hashIn;
}
catch (const std::exception& e) {
logCritical(Log::DB) << __func__ << "Deserialize or I/O error -" << e;
return false;
}
filein.fclose();
CDataStream ssBanlist(vchData, SER_DISK, CLIENT_VERSION);
// verify stored checksum matches input data
uint256 hashTmp = Hash(ssBanlist.begin(), ssBanlist.end());
if (hashIn != hashTmp) {
logCritical(Log::DB) << __func__ << "Checksum mismatch, data corrupted";
return false;
}
unsigned char pchMsgTmp[4];
try {
// de-serialize file header (network specific magic number) and ..
ssBanlist >> FLATDATA(pchMsgTmp);
// ... verify the network matches ours
if (memcmp(pchMsgTmp, Params().magic(), sizeof(pchMsgTmp))) {
logCritical(Log::DB) << __func__ << "Invalid network magic number";
return false;
}
// de-serialize address data into one CAddrMan object
ssBanlist >> banSet;
}
catch (const std::exception& e) {
logCritical(Log::DB) << __func__ << "Deserialize or I/O error -" << e;
return false;
}
return true;
}
void DumpBanlist()
{
int64_t nStart = GetTimeMillis();
CNode::SweepBanned(); //clean unused entries (if bantime has expired)
CBanDB bandb;
banmap_t banmap;
CNode::GetBanned(banmap);
bandb.Write(banmap);
logInfo(Log::Net) << "Flushed" << banmap.size() << "banned node ips/subnets to banlist.dat"
<< (GetTimeMillis() - nStart) << "ms";
}
int64_t PoissonNextSend(int64_t nNow, int average_interval_seconds) {
return nNow + (int64_t)(log1p(GetRand(1ULL << 48) * -0.0000000000000035527136788 /* -1/2^48 */) * average_interval_seconds * -1000000.0 + 0.5);
}