01641773e1
This C++ library is a small framework which creates a full http(s) server. This is imported code from the qhttpengine open source project. I modified some core components in order to make this framework multi-threading and changed some APIs for cleanlyness. As such it is not source compatible and getting it accepted upstream is not realistic.
73 lines
1.9 KiB
C++
73 lines
1.9 KiB
C++
/* This file is part of Flowee
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*
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* Copyright (C) 2017 Nathan Osman
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* For the full copy of the License see <http://www.gnu.org/licenses/>
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*/
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#ifndef HTTPENGINE_QOBJECTHANDLER_P_H
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#define HTTPENGINE_QOBJECTHANDLER_P_H
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#include <QMap>
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#include <QObject>
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namespace HttpEngine
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{
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class Socket;
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class QObjectHandler;
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class QObjectHandlerPrivate : public QObject
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{
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Q_OBJECT
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public:
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explicit QObjectHandlerPrivate(QObjectHandler *handler);
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// In order to invoke the slot, a "pointer" to it needs to be stored in a
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// map that lets us look up information by method name
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class Method {
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public:
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Method() {}
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Method(QObject *receiver, const char *method, bool readAll)
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: receiver(receiver), oldSlot(true), slot(method), readAll(readAll) {}
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Method(QObject *receiver, QtPrivate::QSlotObjectBase *slotObj, bool readAll)
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: receiver(receiver), oldSlot(false), slot(slotObj), readAll(readAll) {}
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QObject *receiver;
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bool oldSlot;
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union slot{
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slot() {}
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slot(const char *method) : method(method) {}
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slot(QtPrivate::QSlotObjectBase *slotObj) : slotObj(slotObj) {}
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const char *method;
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QtPrivate::QSlotObjectBase *slotObj;
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} slot;
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bool readAll;
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};
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void invokeSlot(Socket*socket, Method m);
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QMap<QString, Method> map;
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private:
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QObjectHandler *const q;
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};
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}
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#endif
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