Files
thehub/libs/httpengine/socket_p.h
TomZ 01641773e1 Import httpengine library
This C++ library is a small framework which creates a full
http(s) server.

This is imported code from the qhttpengine open source project.
I modified some core components in order to make this framework
multi-threading and changed some APIs for cleanlyness. As such
it is not source compatible and getting it accepted upstream is
not realistic.
2019-06-04 21:41:26 +02:00

84 lines
1.8 KiB
C++

/* This file is part of Flowee
*
* Copyright (C) 2017 Nathan Osman
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* For the full copy of the License see <http://www.gnu.org/licenses/>
*/
#ifndef HTTPENGINE_SOCKET_P_H
#define HTTPENGINE_SOCKET_P_H
#include "socket.h"
class QTcpSocket;
namespace HttpEngine
{
class SocketPrivate : public QObject
{
Q_OBJECT
public:
SocketPrivate(Socket *httpSocket, QTcpSocket *tcpSocket);
QByteArray statusReason(int statusCode) const;
QTcpSocket *socket;
QByteArray readBuffer;
enum {
ReadHeaders,
ReadData,
ReadFinished
} readState;
Socket::Method requestMethod;
QByteArray requestRawPath;
QString requestPath;
Socket::QueryStringMap requestQueryString;
Socket::HeaderMap requestHeaders;
qint64 requestDataRead;
qint64 requestDataTotal;
enum {
WriteNone,
WriteHeaders,
WriteData,
WriteFinished
} writeState;
int responseStatusCode;
QByteArray responseStatusReason;
Socket::HeaderMap responseHeaders;
qint64 responseHeaderRemaining;
private Q_SLOTS:
void onReadyRead();
void onBytesWritten(qint64 bytes);
void onReadChannelFinished();
private:
bool readHeaders();
void readData();
Socket*const q;
};
}
#endif