107 lines
3.2 KiB
C++
107 lines
3.2 KiB
C++
/*
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* This file is part of the Flowee project
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* Copyright (C) 2016-2024 Tom Zander <tom@flowee.org>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef FLOWEE_NETWORKENDPOINT_H
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#define FLOWEE_NETWORKENDPOINT_H
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#include <string>
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#include <cstdint>
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#include <Logger.h>
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#include <boost/asio/ip/address.hpp>
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/// Describes a remote server.
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struct EndPoint
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{
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/// Invalid endpoint
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EndPoint()
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: peerPort(0),
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announcePort(0)
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{
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}
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/**
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* Hostname constructor
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* Port will be used for both peer and announce port members.
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*/
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EndPoint(const std::string &hostname, std::uint16_t port)
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: hostname(hostname),
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peerPort(port),
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announcePort(port)
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{
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}
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/**
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* IP address constructor.
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* Port will be used for both peer and announce port members.
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*/
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EndPoint(const boost::asio::ip::address &ip, std::uint16_t port)
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: ipAddress(ip),
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peerPort(port),
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announcePort(port)
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{
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}
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bool isValid() const { return announcePort > 0 && (!hostname.empty() || !ipAddress.is_unspecified()); }
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std::string toString() const;
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/// Implement the P2P format 'addr' of a 16-byte vector encoding the address
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static EndPoint fromAddr(const std::vector<char> &addr, int16_t port);
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bool operator==(const EndPoint &other) const;
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bool operator!=(const EndPoint &other) const {
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return !operator==(other);
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}
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/// write address to a bytearray of 16 bytes.
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void toAddr(char *addr) const;
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/**
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* Return if this is an outgoing connection.
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* In networking an incoming socket will have two ports registered,
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* the one we connected to (remote announce port) and the local port that we get assigned
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* by the OS upon opening the socket.
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*/
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bool isOutgoing() const {
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return announcePort == peerPort;
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}
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/// @see isOutgoing()
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bool isIncoming() const {
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return !isOutgoing();
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}
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boost::asio::ip::address ipAddress;
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std::string hostname;
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std::uint16_t peerPort = 0;
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std::uint16_t announcePort = 0;
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/// The connection id refers to the NetworkConnection id, as used by the NetworkManager
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int connectionId = -1;
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bool encrypted = false;
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};
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inline Log::Item operator<<(Log::Item item, const EndPoint &ep) {
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if (item.isEnabled()) {
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const bool old = item.useSpace();
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item.nospace() << "EndPoint(" << ep.toString() << ')';
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if (old)
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return item.space();
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}
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return item;
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}
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inline Log::SilentItem operator<<(Log::SilentItem item, const EndPoint&) { return item; }
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#endif
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