bc47a700a4
As we moved most of the creation of a BufferPool to be via the Streaming::pool() method, which uses a thread-local, it makes sense to start cleaning up the design and make it more modern C++. The above mentioned method would return a reference and you'd see loads of places use `auto &pool =` which is less than ideal. As the number of places where we actually instantiate a BufferPool goes down, the usage of some sort of smart pointer makes more sense. This now makes all APIs use BufferPool be wrapped in a shared_ptr.
26 lines
1019 B
C++
26 lines
1019 B
C++
/*
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* This file is part of the Flowee project
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* Copyright (C) 2020-2021 Tom Zander <tom@flowee.org>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "BufferPools.h"
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thread_local std::shared_ptr<Streaming::BufferPool> m_buffer = std::make_shared<Streaming::BufferPool>();
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std::shared_ptr<Streaming::BufferPool> Streaming::pool(int reserveSize)
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{
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m_buffer->reserve(reserveSize);
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return m_buffer;
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}
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