01641773e1
This C++ library is a small framework which creates a full http(s) server. This is imported code from the qhttpengine open source project. I modified some core components in order to make this framework multi-threading and changed some APIs for cleanlyness. As such it is not source compatible and getting it accepted upstream is not realistic.
83 lines
2.2 KiB
C++
83 lines
2.2 KiB
C++
/* This file is part of Flowee
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*
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* Copyright (C) 2017 Nathan Osman
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* For the full copy of the License see <http://www.gnu.org/licenses/>
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*/
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#ifndef HTTPENGINE_BASICAUTHMIDDLEWARE_H
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#define HTTPENGINE_BASICAUTHMIDDLEWARE_H
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#include "middleware.h"
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#include "httpengine_export.h"
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namespace HttpEngine
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{
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class HTTPENGINE_EXPORT BasicAuthMiddlewarePrivate;
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/**
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* @brief %Middleware for HTTP basic authentication
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*
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* HTTP Basic authentication allows access to specific resources to be
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* restricted. This class uses a map to store accepted username/password
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* combinations, which are then used for authenticating requests. To use a
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* different method of authentication, override the verify() method in a
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* derived class.
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*/
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class HTTPENGINE_EXPORT BasicAuthMiddleware : public Middleware
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{
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Q_OBJECT
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public:
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/**
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* @brief Base constructor for the middleware
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*
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* The realm string is shown to a client when credentials are requested.
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*/
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BasicAuthMiddleware(const QString &realm, QObject *parent = Q_NULLPTR);
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/**
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* @brief Add credentials to the list
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*
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* If the username has already been added, its password will be replaced
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* with the new one provided.
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*/
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void add(const QString &username, const QString &password);
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/**
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* @brief Process the request
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*
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* If the verify() method returns true, the client will be granted access
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* to the resources. Otherwise, 401 Unauthorized will be returned.
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*/
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bool process(Socket *socket) override;
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protected:
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/**
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* @brief Determine if the client is authorized
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*/
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virtual bool verify(const QString &username, const QString &password);
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private:
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BasicAuthMiddlewarePrivate *const d;
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};
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}
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#endif
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