Files
thehub/libs/server/dbwrapper.h
T
TomZ df7de2ecd2 Clean up the hairy ball of util.cpp
Move some globals and all stuff pulling in crypto to the
server/serverutil.cpp file

Remove dead code.

Move several items that were used in only one place to the respective
files using them.

Move the class WaitUntilFinishedHelper into its own file.

Made sure no header includes utils.h
remove a handfull of files including utils.h for nothing.
2019-08-24 22:25:09 +02:00

257 lines
7.1 KiB
C++

/*
* This file is part of the Flowee project
* Copyright (C) 2012-2015 The Bitcoin Core developers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef FLOWEE_DBWRAPPER_H
#define FLOWEE_DBWRAPPER_H
#include "clientversion.h"
#include "serialize.h"
#include "streaming/streams.h"
#include "utilstrencodings.h"
#include "version.h"
#include <boost/filesystem/path.hpp>
#include <leveldb/db.h>
#include <leveldb/write_batch.h>
class dbwrapper_error : public std::runtime_error
{
public:
dbwrapper_error(const std::string& msg) : std::runtime_error(msg) {}
};
void HandleError(const leveldb::Status& status) throw(dbwrapper_error);
/** Batch of changes queued to be written to a CDBWrapper */
class CDBBatch
{
friend class CDBWrapper;
private:
leveldb::WriteBatch batch;
public:
template <typename K, typename V>
void Write(const K& key, const V& value)
{
CDataStream ssKey(SER_DISK, CLIENT_VERSION);
ssKey.reserve(ssKey.GetSerializeSize(key));
ssKey << key;
leveldb::Slice slKey(&ssKey[0], ssKey.size());
CDataStream ssValue(SER_DISK, CLIENT_VERSION);
ssValue.reserve(ssValue.GetSerializeSize(value));
ssValue << value;
leveldb::Slice slValue(&ssValue[0], ssValue.size());
batch.Put(slKey, slValue);
}
template <typename K>
void Erase(const K& key)
{
CDataStream ssKey(SER_DISK, CLIENT_VERSION);
ssKey.reserve(ssKey.GetSerializeSize(key));
ssKey << key;
leveldb::Slice slKey(&ssKey[0], ssKey.size());
batch.Delete(slKey);
}
};
class CDBIterator
{
private:
leveldb::Iterator *piter;
public:
/**
* @param[in] piterIn The original leveldb iterator.
*/
CDBIterator(leveldb::Iterator *piterIn) : piter(piterIn) { }
~CDBIterator();
bool Valid();
void SeekToFirst();
template<typename K> void Seek(const K& key) {
CDataStream ssKey(SER_DISK, CLIENT_VERSION);
ssKey.reserve(ssKey.GetSerializeSize(key));
ssKey << key;
leveldb::Slice slKey(&ssKey[0], ssKey.size());
piter->Seek(slKey);
}
void Next();
template<typename K> bool GetKey(K& key) {
leveldb::Slice slKey = piter->key();
try {
CDataStream ssKey(slKey.data(), slKey.data() + slKey.size(), SER_DISK, CLIENT_VERSION);
ssKey >> key;
} catch (const std::exception&) {
return false;
}
return true;
}
unsigned int GetKeySize() {
return piter->key().size();
}
template<typename V> bool GetValue(V& value) {
leveldb::Slice slValue = piter->value();
try {
CDataStream ssValue(slValue.data(), slValue.data() + slValue.size(), SER_DISK, CLIENT_VERSION);
ssValue >> value;
} catch (const std::exception&) {
return false;
}
return true;
}
unsigned int GetValueSize() {
return piter->value().size();
}
};
class CDBWrapper
{
private:
//! custom environment this database is using (may be NULL in case of default environment)
leveldb::Env* penv;
//! database options used
leveldb::Options options;
//! options used when reading from the database
leveldb::ReadOptions readoptions;
//! options used when iterating over values of the database
leveldb::ReadOptions iteroptions;
//! options used when writing to the database
leveldb::WriteOptions writeoptions;
//! options used when sync writing to the database
leveldb::WriteOptions syncoptions;
//! the database itself
leveldb::DB* pdb;
public:
/**
* @param[in] path Location in the filesystem where leveldb data will be stored.
* @param[in] nCacheSize Configures various leveldb cache settings.
* @param[in] fMemory If true, use leveldb's memory environment.
* @param[in] fWipe If true, remove all existing data.
*/
CDBWrapper(const boost::filesystem::path& path, size_t nCacheSize, bool fMemory = false, bool fWipe = false);
~CDBWrapper();
template <typename K, typename V>
bool Read(const K& key, V& value) const throw(dbwrapper_error)
{
CDataStream ssKey(SER_DISK, CLIENT_VERSION);
ssKey.reserve(ssKey.GetSerializeSize(key));
ssKey << key;
leveldb::Slice slKey(&ssKey[0], ssKey.size());
std::string strValue;
leveldb::Status status = pdb->Get(readoptions, slKey, &strValue);
if (!status.ok()) {
if (status.IsNotFound())
return false;
logCritical(Log::DB) << "LevelDB read failure:" << status.ToString();
HandleError(status);
}
try {
CDataStream ssValue(strValue.data(), strValue.data() + strValue.size(), SER_DISK, CLIENT_VERSION);
ssValue >> value;
} catch (const std::exception&) {
return false;
}
return true;
}
template <typename K, typename V>
bool Write(const K& key, const V& value, bool fSync = false) throw(dbwrapper_error)
{
CDBBatch batch;
batch.Write(key, value);
return WriteBatch(batch, fSync);
}
template <typename K>
bool Exists(const K& key) const throw(dbwrapper_error)
{
CDataStream ssKey(SER_DISK, CLIENT_VERSION);
ssKey.reserve(ssKey.GetSerializeSize(key));
ssKey << key;
leveldb::Slice slKey(&ssKey[0], ssKey.size());
std::string strValue;
leveldb::Status status = pdb->Get(readoptions, slKey, &strValue);
if (!status.ok()) {
if (status.IsNotFound())
return false;
logCritical(Log::DB) << "LevelDB read failure:" << status.ToString();
HandleError(status);
}
return true;
}
template <typename K>
bool Erase(const K& key, bool fSync = false) throw(dbwrapper_error)
{
CDBBatch batch;
batch.Erase(key);
return WriteBatch(batch, fSync);
}
bool WriteBatch(CDBBatch& batch, bool fSync = false) throw(dbwrapper_error);
// not available for LevelDB; provide for compatibility with BDB
bool Flush()
{
return true;
}
bool Sync() throw(dbwrapper_error)
{
CDBBatch batch;
return WriteBatch(batch, true);
}
CDBIterator *NewIterator()
{
return new CDBIterator(pdb->NewIterator(iteroptions));
}
/**
* Return true if the database managed by this class contains no entries.
*/
bool IsEmpty();
};
#endif