Files
thehub/hub/server/scheduler.cpp
T
tomFlowee b4a3da2642 The 'Server' and 'Api' dirs are not libs
These are technically static libs, but not in any way shared libs.
They are used solely only by this repo and really only by the hub.

Most important, no header files are installed and basically none of
the normal rules for reusable libraries are applied to these files.
2022-02-22 18:39:13 +01:00

128 lines
4.1 KiB
C++

/*
* This file is part of the Flowee project
* Copyright (C) 2015 The Bitcoin Core developers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "scheduler.h"
#include <cassert>
#include <boost/thread/reverse_lock.hpp>
#include <utility>
CScheduler::CScheduler() : nThreadsServicingQueue(0), stopRequested(false), stopWhenEmpty(false)
{
}
CScheduler::~CScheduler()
{
assert(nThreadsServicingQueue == 0);
}
void CScheduler::serviceQueue()
{
boost::unique_lock<boost::mutex> lock(newTaskMutex);
++nThreadsServicingQueue;
// newTaskMutex is locked throughout this loop EXCEPT
// when the thread is waiting or when the user's function
// is called.
while (!shouldStop()) {
try {
while (!shouldStop() && taskQueue.empty()) {
// Wait until there is something to do.
newTaskScheduled.wait(lock);
}
// Wait until either there is a new task, or until
// the time of the first item on the queue:
// Some boost versions have a conflicting overload of wait_until that returns void.
// Explicitly use a template here to avoid hitting that overload.
while (!shouldStop() && !taskQueue.empty() &&
newTaskScheduled.wait_until<>(lock, taskQueue.begin()->first) != boost::cv_status::timeout) {
// Keep waiting until timeout
}
// If there are multiple threads, the queue can empty while we're waiting (another
// thread may service the task we were waiting on).
if (shouldStop() || taskQueue.empty())
continue;
Function f = taskQueue.begin()->second;
taskQueue.erase(taskQueue.begin());
{
// Unlock before calling f, so it can reschedule itself or another task
// without deadlocking:
boost::reverse_lock<boost::unique_lock<boost::mutex> > rlock(lock);
f();
}
} catch (...) {
--nThreadsServicingQueue;
throw;
}
}
--nThreadsServicingQueue;
}
void CScheduler::stop(bool drain)
{
{
boost::unique_lock<boost::mutex> lock(newTaskMutex);
if (drain)
stopWhenEmpty = true;
else
stopRequested = true;
}
newTaskScheduled.notify_all();
}
void CScheduler::schedule(CScheduler::Function f, boost::chrono::system_clock::time_point t)
{
{
boost::unique_lock<boost::mutex> lock(newTaskMutex);
taskQueue.insert(std::make_pair(t, f));
}
newTaskScheduled.notify_one();
}
void CScheduler::scheduleFromNow(CScheduler::Function f, int64_t deltaSeconds)
{
schedule(f, boost::chrono::system_clock::now() + boost::chrono::seconds(deltaSeconds));
}
static void Repeat(CScheduler* s, CScheduler::Function f, int64_t deltaSeconds)
{
f();
s->scheduleFromNow(std::bind(&Repeat, s, f, deltaSeconds), deltaSeconds);
}
void CScheduler::scheduleEvery(CScheduler::Function f, int64_t deltaSeconds)
{
scheduleFromNow(std::bind(&Repeat, this, f, deltaSeconds), deltaSeconds);
}
size_t CScheduler::getQueueInfo(boost::chrono::system_clock::time_point &first,
boost::chrono::system_clock::time_point &last) const
{
boost::unique_lock<boost::mutex> lock(newTaskMutex);
size_t result = taskQueue.size();
if (!taskQueue.empty()) {
first = taskQueue.begin()->first;
last = taskQueue.rbegin()->first;
}
return result;
}