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tomFlowee c63519fa47 Move 3rdparty libraries around.
The leveldb and univalue 3rd party libraries are not installed and
not needed by anyone outside of the Hub.
So move them there, making it easier for 3rd party usage.
2022-12-13 11:34:54 +01:00

45 lines
1.0 KiB
C++

// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_TABLE_BLOCK_H_
#define STORAGE_LEVELDB_TABLE_BLOCK_H_
#include <stddef.h>
#include <stdint.h>
#include "leveldb/iterator.h"
namespace leveldb {
struct BlockContents;
class Comparator;
class Block {
public:
// Initialize the block with the specified contents.
explicit Block(const BlockContents& contents);
~Block();
size_t size() const { return size_; }
Iterator* NewIterator(const Comparator* comparator);
private:
uint32_t NumRestarts() const;
const char* data_;
size_t size_;
uint32_t restart_offset_; // Offset in data_ of restart array
bool owned_; // Block owns data_[]
// No copying allowed
Block(const Block&);
void operator=(const Block&);
class Iter;
};
} // namespace leveldb
#endif // STORAGE_LEVELDB_TABLE_BLOCK_H_