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thehub/libs/utils/streaming/ProtoBuilder.h

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C++

/*
* This file is part of the Flowee project
* Copyright (C) 2016-2023 Tom Zander <tom@flowee.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef FLOWEE_PROTOBUILDER_H
#define FLOWEE_PROTOBUILDER_H
#include "ConstBuffer.h"
#include <uint256.h>
namespace Streaming {
class BufferPool;
class ProtoBuilder
{
public:
ProtoBuilder(BufferPool &pool);
ProtoBuilder(ProtoBuilder &o) = delete;
void add(uint32_t tag, uint64_t value);
/// add an utf8 string
void add(uint32_t tag, const std::string &value);
inline void add(uint32_t tag, const char *utf8String) {
return add(tag, std::string(utf8String));
}
void add(uint32_t tag, const std::vector<char> &data);
void add(uint32_t tag, const ConstBuffer &data);
void addByteArray(uint32_t tag, const void *data, int bytes);
void add(uint32_t tag, bool value);
void add(uint32_t tag, int32_t value);
void add(uint32_t tag, double value);
template<unsigned int BITS>
void add(uint32_t tag, const base_blob<BITS> &value) {
addByteArray(tag, static_cast<const void*>(value.begin()), static_cast<int>(value.size()));
}
void add(uint32_t tag, const std::vector<uint8_t> &data) {
addByteArray(tag, static_cast<const void*>(data.data()), static_cast<int>(data.size()));
}
void add(uint32_t tag, const std::vector<int8_t> &data) {
addByteArray(tag, static_cast<const void*>(data.data()), static_cast<int>(data.size()));
}
inline void add(uint32_t tag, float value) {
add(tag, (double) value);
}
/**
* This allows you to embed a message inside of this message.
* The nested message will be built and after that message is finished
* it will be copied and included into this builder as a 'data' object
* which will have the tag \a tag.
*
* Notice that adding anything to this builder or calling buffer() will
* finish the nested builder.
*/
ProtoBuilder *addNestedMessage(uint32_t tag);
/**
* @brief buffer returns a buffer object for the message we've built.
*/
ConstBuffer buffer();
ProtoBuilder* operator=(const ProtoBuilder &o) = delete;
private:
void add(uint32_t tag, const unsigned char *data, unsigned int length);
void handleNestedBuilder();
BufferPool *m_buffer;
ProtoBuilder *m_nestedBuilder = nullptr;
BufferPool *m_nestedBufferPool = nullptr;
};
}
#endif